view docs/man3/SDL_CondWaitTimeout.3 @ 1754:c67921b517c3

Date: Sun, 30 Apr 2006 14:20:05 +1000 From: Rob Subject: [SDL] SDL pre-release OpenGL fails on the zipped pre-release source accessible from http://www.libsdl.org/svn.php. Appears to be following lines in sdl_wing.c (lines 341-345): wglext = (const char *)this->glGetString(GL_EXTENSIONS); if ( !SDL_strstr(wglext, "WGL_EXT_swap_control") ) { this->gl_data->wglSwapIntervalEXT = NULL; this->gl_data->wglGetSwapIntervalEXT = NULL; } glGetString is a null pointer, as are other gl function pointers, so call fails. Never looked at sdl source before, so no further than that as yet.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 01 May 2006 07:15:35 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_CondWaitTimeout" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CondWaitTimeout\- Wait on a condition variable, with timeout
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_CondWaitTimeout\fP\fR(\fBSDL_cond *cond, SDL_mutex *mutex, Uint32 ms\fR);
.SH "DESCRIPTION"
.PP
Wait on the condition variable \fBcond\fR for, at most, \fBms\fR milliseconds\&. \fBmut\fR is unlocked so it must be locked when the function is called\&. Returns \fBSDL_MUTEX_TIMEDOUT\fP if the condition is not signalled in the allotted time, \fB0\fR if it was signalled or \fB-1\fR on an error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CondWait\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00