Mercurial > sdl-ios-xcode
view src/SDL_hints.c @ 5227:c66b2a778b7e
Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Feb 2011 17:44:07 -0800 |
parents | 01bced9a4cc1 |
children | b530ef003506 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_hints.h" /* Assuming there aren't many hints set and they aren't being queried in critical performance paths, we'll just use a linked list here. */ typedef struct SDL_Hint { char *name; char *value; SDL_HintPriority priority; struct SDL_Hint *next; } SDL_Hint; static SDL_Hint *SDL_hints; SDL_bool SDL_SetHintWithPriority(const char *name, const char *value, SDL_HintPriority priority) { const char *env; SDL_Hint *prev, *hint; if (!name || !value) { return SDL_FALSE; } env = SDL_getenv(name); if (env && priority < SDL_HINT_OVERRIDE) { return SDL_FALSE; } prev = NULL; for (hint = SDL_hints; hint; prev = hint, hint = hint->next) { if (SDL_strcmp(name, hint->name) == 0) { if (priority < hint->priority) { return SDL_FALSE; } if (SDL_strcmp(hint->value, value) != 0) { SDL_free(hint->value); hint->value = SDL_strdup(value); } hint->priority = priority; return SDL_TRUE; } } /* Couldn't find the hint, add a new one */ hint = (SDL_Hint *)SDL_malloc(sizeof(*hint)); if (!hint) { return SDL_FALSE; } hint->name = SDL_strdup(name); hint->value = SDL_strdup(value); hint->priority = priority; hint->next = SDL_hints; SDL_hints = hint; return SDL_TRUE; } SDL_bool SDL_SetHint(const char *name, const char *value) { return SDL_SetHintWithPriority(name, value, SDL_HINT_NORMAL); } const char * SDL_GetHint(const char *name) { const char *env; SDL_Hint *hint; env = SDL_getenv(name); for (hint = SDL_hints; hint; hint = hint->next) { if (SDL_strcmp(name, hint->name) == 0) { if (!env || hint->priority == SDL_HINT_OVERRIDE) { return hint->value; } break; } } return env; } void SDL_ClearHints() { SDL_Hint *hint; while (SDL_hints) { hint = SDL_hints; SDL_hints = hint->next; SDL_free(hint->name); SDL_free(hint->value); SDL_free(hint); } } /* vi: set ts=4 sw=4 expandtab: */