Mercurial > sdl-ios-xcode
view android-project/AndroidManifest.xml @ 5227:c66b2a778b7e
Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Feb 2011 17:44:07 -0800 |
parents | 91d0085b7560 |
children |
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<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.libsdl.app" android:versionCode="1" android:versionName="1.0"> <application android:label="@string/app_name" android:icon="@drawable/icon"> <activity android:name="SDLActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>