Mercurial > sdl-ios-xcode
view VisualC/tests/automated/automated_VS2008.vcproj @ 5227:c66b2a778b7e
Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 07 Feb 2011 17:44:07 -0800 |
parents | fc26fb7e20af |
children |
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<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="9.00" Name="automated" ProjectGUID="{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}" RootNamespace="automated" Keyword="Win32Proj" TargetFrameworkVersion="196613" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="1" CharacterSet="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="$(SolutionDir)\..\include" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="0" WarningLevel="3" DebugInformationFormat="4" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" LinkIncremental="2" GenerateDebugInformation="true" SubSystem="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="1" CharacterSet="1" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" EnableIntrinsicFunctions="true" AdditionalIncludeDirectories="$(SolutionDir)\..\include" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" RuntimeLibrary="2" EnableFunctionLevelLinking="true" UsePrecompiledHeader="0" WarningLevel="3" DebugInformationFormat="3" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" LinkIncremental="1" GenerateDebugInformation="true" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" > <File RelativePath="..\..\..\test\automated\audio\audio.c" > </File> <File RelativePath="..\..\..\test\automated\common\common.c" > </File> <File RelativePath="..\..\..\test\automated\platform\platform.c" > </File> <File RelativePath="..\..\..\test\automated\rect\rect.c" > </File> <File RelativePath="..\..\..\test\automated\render\render.c" > </File> <File RelativePath="..\..\..\test\automated\rwops\rwops.c" > </File> <File RelativePath="..\..\..\test\automated\SDL_at.c" > </File> <File RelativePath="..\..\..\test\automated\surface\surface.c" > </File> <File RelativePath="..\..\..\test\automated\testsdl.c" > </File> <File RelativePath="..\..\..\test\automated\rwops\TestSupportRWops_Generic.c" > </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" > <File RelativePath="..\..\..\test\automated\audio\audio.h" > </File> <File RelativePath="..\..\..\test\automated\common\common.h" > </File> <File RelativePath="..\..\..\test\automated\common\images.h" > </File> <File RelativePath="..\..\..\test\automated\platform\platform.h" > </File> <File RelativePath="..\..\..\test\automated\render\render.h" > </File> <File RelativePath="..\..\..\test\automated\rwops\rwops.h" > </File> <File RelativePath="..\..\..\test\automated\SDL_at.h" > </File> <File RelativePath="..\..\..\test\automated\surface\surface.h" > </File> </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav" UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}" > </Filter> </Files> <Globals> </Globals> </VisualStudioProject>