view VisualC/SDLmain/SDLmain.vcproj @ 3588:c5fe76962106

Fixed bug #843 Fixed colorkey comparison for 24 bits-per-pixel modes
author Sam Lantinga <slouken@libsdl.org>
date Thu, 17 Dec 2009 05:57:37 +0000
parents 5f812979e179
children be2250bb482b
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="SDLmain"
	ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
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			Name="Release|Win32"
			OutputDirectory=".\Release"
			IntermediateDirectory=".\Release"
			ConfigurationType="4"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			>
			<Tool
				Name="VCPreBuildEventTool"
				Description="Making sure basic SDL headers are in place..."
				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
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				Name="VCXMLDataGeneratorTool"
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			<Tool
				Name="VCWebServiceProxyGeneratorTool"
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			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
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				AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
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				StringPooling="true"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="true"
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			<Tool
				Name="VCLibrarianTool"
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				Name="VCXDCMakeTool"
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			<Tool
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			<Tool
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			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			>
			<Tool
				Name="VCPreBuildEventTool"
				Description="Making sure basic SDL headers are in place..."
				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
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			<Tool
				Name="VCMIDLTool"
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				Name="VCCLCompilerTool"
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				PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32,NDEBUG,_WINDOWS,NO_STDIO_REDIRECT"
				StringPooling="true"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="true"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile=".\Release_NOSTDIO/SDLmain.pch"
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				ProgramDataBaseFileName=".\Release_NOSTDIO/"
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			<Tool
				Name="VCManagedResourceCompilerTool"
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			<Tool
				Name="VCResourceCompilerTool"
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			<Tool
				Name="VCPreLinkEventTool"
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				Name="VCLibrarianTool"
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			<Tool
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			<Tool
				Name="VCXDCMakeTool"
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			<Tool
				Name="VCBscMakeTool"
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			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
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		<Configuration
			Name="Debug|Win32"
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			IntermediateDirectory=".\Debug"
			ConfigurationType="4"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
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				Name="VCPreBuildEventTool"
				Description="Making sure basic SDL headers are in place..."
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				PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32,_DEBUG,_WINDOWS"
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				UsePrecompiledHeader="0"
				PrecompiledHeaderFile=".\Debug/SDLmain.pch"
				AssemblerListingLocation=".\Debug/"
				ObjectFile=".\Debug/"
				ProgramDataBaseFileName=".\Debug/"
				WarningLevel="3"
				SuppressStartupBanner="true"
				DebugInformationFormat="1"
				CompileAs="0"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
				OutputFile=".\Debug\SDLmain.lib"
				SuppressStartupBanner="true"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<File
			RelativePath="..\..\Src\Main\Win32\SDL_win32_main.c"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>