Mercurial > sdl-ios-xcode
view test/checkkeys.c @ 3164:c5b2884c26b4
Added an ifdef so that if you
#define SDL_NO_COMPAT
before you include SDL.h then SDL_compat.h will never be included in your code.
This is useful for making sure that your code uses only SDL 1.3 features.
It is also handy for finding things that are in SDL_compat.h that belong elsewhere.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Thu, 04 Jun 2009 21:00:45 +0000 |
parents | 95586dfe1992 |
children | 95352c671a6e |
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/* Simple program: Loop, watching keystrokes Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to pump the event loop and catch keystrokes. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL.h" /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ static void quit(int rc) { SDL_Quit(); exit(rc); } static void print_modifiers(void) { int mod; printf(" modifiers:"); mod = SDL_GetModState(); if (!mod) { printf(" (none)"); return; } if (mod & KMOD_LSHIFT) printf(" LSHIFT"); if (mod & KMOD_RSHIFT) printf(" RSHIFT"); if (mod & KMOD_LCTRL) printf(" LCTRL"); if (mod & KMOD_RCTRL) printf(" RCTRL"); if (mod & KMOD_LALT) printf(" LALT"); if (mod & KMOD_RALT) printf(" RALT"); if (mod & KMOD_LGUI) printf(" LGUI"); if (mod & KMOD_RGUI) printf(" RGUI"); if (mod & KMOD_NUM) printf(" NUM"); if (mod & KMOD_CAPS) printf(" CAPS"); if (mod & KMOD_MODE) printf(" MODE"); } static void PrintKey(SDL_keysym * sym, int pressed) { /* Print the keycode, name and state */ if (sym->sym) { printf("Key %s: scancode %d = %s, keycode 0x%08X = %s ", pressed ? "pressed " : "released", sym->scancode, SDL_GetScancodeName(sym->scancode), sym->sym, SDL_GetKeyName(sym->sym)); } else { printf("Unknown Key (scancode %d = %s) %s ", sym->scancode, SDL_GetScancodeName(sym->scancode), pressed ? "pressed" : "released"); } /* Print the translated character, if one exists */ if (sym->unicode) { /* Is it a control-character? */ if (sym->unicode < ' ') { printf(" (^%c)", sym->unicode + '@'); } else { #ifdef UNICODE printf(" (%c)", sym->unicode); #else /* This is a Latin-1 program, so only show 8-bits */ if (!(sym->unicode & 0xFF00)) printf(" (%c)", sym->unicode); else printf(" (0x%X)", sym->unicode); #endif } } print_modifiers(); printf("\n"); } static void PrintText(char *text) { printf("Text: %s\n", text); } int main(int argc, char *argv[]) { SDL_Event event; int done; Uint32 videoflags; /* Initialize SDL */ if (SDL_Init(SDL_INIT_VIDEO) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return (1); } videoflags = SDL_SWSURFACE; while (argc > 1) { --argc; if (argv[argc] && !strcmp(argv[argc], "-fullscreen")) { videoflags |= SDL_FULLSCREEN; } else { fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]); quit(1); } } /* Set 640x480 video mode */ if (SDL_SetVideoMode(640, 480, 0, videoflags) == NULL) { fprintf(stderr, "Couldn't set 640x480 video mode: %s\n", SDL_GetError()); quit(2); } /* Watch keystrokes */ done = 0; while (!done) { /* Check for events */ SDL_WaitEvent(&event); switch (event.type) { case SDL_KEYDOWN: PrintKey(&event.key.keysym, 1); break; case SDL_KEYUP: PrintKey(&event.key.keysym, 0); break; case SDL_TEXTINPUT: PrintText(event.text.text); break; case SDL_MOUSEBUTTONDOWN: /* Any button press quits the app... */ case SDL_QUIT: done = 1; break; default: break; } } SDL_Quit(); return (0); }