Mercurial > sdl-ios-xcode
view src/video/picogui/SDL_pgvideo.h @ 1684:c4aa1a2f48f1 SDL-1.3
Software YUV texture support in progress...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 18 Jun 2006 06:35:41 +0000 |
parents | 782fd950bd46 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org Micah Dowty micahjd@users.sourceforge.net */ #include "SDL_config.h" #ifndef _SDL_pgvideo_h #define _SDL_pgvideo_h #include "SDL_mouse.h" #include "SDL_mutex.h" #include "../SDL_sysvideo.h" #include <picogui.h> #include <sys/shm.h> /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this /* Private display data */ struct SDL_PrivateVideoData { pghandle wApp, wCanvas; /* PicoGUI widgets */ pghandle bitmap; struct pgshmbitmap shm; /* shared memory info */ struct pgmodeinfo mi; /* PicoGUI video mode info structure */ }; #endif /* _SDL_pgvideo_h */ /* vi: set ts=4 sw=4 expandtab: */