Mercurial > sdl-ios-xcode
view src/video/nanox/Makefile.am @ 1290:c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
What we really needed to do was avoid doing client rect adjustment on
zoomed windows. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 18:17:35 +0000 |
parents | 57bf11a5efd7 |
children |
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## Makefile.am for SDL using the nanox video driver noinst_LTLIBRARIES = libvideo_nanox.la libvideo_nanox_la_SOURCES = $(NANOX_SRCS) # The SDL nanox video driver sources NANOX_SRCS = \ SDL_nxmodes.c \ SDL_nxmodes_c.h \ SDL_nxmouse.c \ SDL_nxmouse_c.h \ SDL_nxvideo.c \ SDL_nxvideo.h \ SDL_nxwm.c \ SDL_nxwm_c.h \ SDL_nxevents.c \ SDL_nxevents_c.h \ SDL_nximage.c \ SDL_nximage_c.h