Mercurial > sdl-ios-xcode
view src/video/fbcon/Makefile.am @ 1290:c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
What we really needed to do was avoid doing client rect adjustment on
zoomed windows. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 18:17:35 +0000 |
parents | 5d4bafca35cd |
children |
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## Makefile.am for SDL using the framebuffer console video driver noinst_LTLIBRARIES = libvideo_fbcon.la libvideo_fbcon_la_SOURCES = $(FBCON_SRCS) # The SDL framebuffer console video driver sources FBCON_SRCS = \ SDL_fbkeys.h \ SDL_fbvideo.h \ SDL_fbelo.c \ SDL_fbelo.h \ SDL_fbevents.c \ SDL_fbevents_c.h \ SDL_fb3dfx.c \ SDL_fb3dfx.h \ SDL_fbmatrox.c \ SDL_fbmatrox.h \ SDL_fbmouse.c \ SDL_fbmouse_c.h \ SDL_fbriva.c \ SDL_fbriva.h \ SDL_fbvideo.c \ 3dfx_mmio.h \ 3dfx_regs.h \ matrox_mmio.h \ matrox_regs.h \ riva_mmio.h \ riva_regs.h