Mercurial > sdl-ios-xcode
view src/video/dc/Makefile.am @ 1290:c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
What we really needed to do was avoid doing client rect adjustment on
zoomed windows. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 18:17:35 +0000 |
parents | dad72daf44b3 |
children |
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## Makefile.am for SDL using the Dreamcast video driver noinst_LTLIBRARIES = libvideo_dc.la libvideo_dc_la_SOURCES = $(SRCS) # The SDL Dreamcast video driver sources SRCS = \ SDL_dcevents.c \ SDL_dcevents_c.h \ SDL_dcmouse.c \ SDL_dcmouse_c.h \ SDL_dcvideo.c \ SDL_dcvideo.h