Mercurial > sdl-ios-xcode
view src/audio/macosx/Makefile.am @ 1290:c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
What we really needed to do was avoid doing client rect adjustment on
zoomed windows. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 18:17:35 +0000 |
parents | f8d5ddc7aef1 |
children |
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## Makefile.am for SDL using the Mac OS X CoreAudio driver noinst_LTLIBRARIES = libaudio_macosx.la libaudio_macosx_la_SOURCES = $(SRCS) # The SDL audio driver sources SRCS = SDL_coreaudio.c \ SDL_coreaudio.h