view README-SDL.txt @ 26:c447d5b9275d

Date: Wed, 9 May 2001 18:03:20 -0600 From: Peter Valchev <pvalchev@openbsd.org> Subject: openbsd patches - The dlsym() one is supposed to fix dynamic loading on our a.out architectures, where prefixing of an underscore symbol is required. Actually I don't know what kind of dynamic loading does SDL deal with, but anyway. You may want to make that change global, but only gcc's preprocessor passes __ELF__, I think, so you can just add Linux or something if you decide so.
author Sam Lantinga <slouken@lokigames.com>
date Thu, 10 May 2001 20:31:51 +0000
parents 74212992fb08
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Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the GNU LGPL license:
http://www.gnu.org/copyleft/lesser.html