Mercurial > sdl-ios-xcode
view docs/man3/SDL_WarpMouse.3 @ 2906:c4150600b3ae
/* FIXME FIXME FIXME
* Window creation fails in the colormap code on DirectColor visuals:
* XA_RGB_BEST_MAP not found and could not be created
* I'm disabling this for now until Bob can look at it. We don't need
* it until we implement the gamma fading using DirectColor RGB ramps
*/
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 22 Dec 2008 04:58:35 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_WarpMouse" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_WarpMouse \- Set the position of the mouse cursor\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_WarpMouse\fP\fR(\fBUint16 x, Uint16 y\fR); .SH "DESCRIPTION" .PP Set the position of the mouse cursor (generates a mouse motion event)\&. .SH "SEE ALSO" .PP \fI\fBSDL_MouseMotionEvent\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01