Mercurial > sdl-ios-xcode
view VisualC/SDL.dsw @ 2906:c4150600b3ae
/* FIXME FIXME FIXME
* Window creation fails in the colormap code on DirectColor visuals:
* XA_RGB_BEST_MAP not found and could not be created
* I'm disabling this for now until Bob can look at it. We don't need
* it until we implement the gamma fading using DirectColor RGB ramps
*/
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 22 Dec 2008 04:58:35 +0000 |
parents | d63e9f5944ae |
children |
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Microsoft Developer Studio Workspace File, Format Version 5.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ############################################################################### Project: "SDL"=.\SDL\SDL.DSP - Package Owner=<4> Package=<5> {{{ }}} Package=<4> {{{ }}} ############################################################################### Project: "SDLmain"=.\SDLmain\SDLmain.dsp - Package Owner=<4> Package=<5> {{{ }}} Package=<4> {{{ }}} ############################################################################### Global: Package=<5> {{{ }}} Package=<3> {{{ }}} ###############################################################################