Mercurial > sdl-ios-xcode
view Xcode/SDLTest/sdlcommon_prefix.h @ 4897:c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
window->magic is also checked in SDL_DestroyRenderer. All cleanup code
like freeing the renderer and textures is not executed.
The patch moves window_magic = NULL behind the SDL_DestroyRenderer call.
Kind regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 27 Sep 2010 00:49:34 -0700 |
parents | d44a0a913aa2 |
children |
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/* * sdlcommon_prefix.h * SDLTest * * Created by Darrell Walisser on Wed Aug 06 2003. * Copyright (c) 2003 __MyCompanyName__. All rights reserved. * */ #ifndef _SDLCOMMON_PREFIX_H_ #define _SDLCOMMON_PREFIX_H_ #include "SDL.h" #endif