view Xcode/SDL/pkg-support/devel-resources/Welcome.txt @ 4897:c3eb55210a90

SDL_DestroyWindow is setting window->magic to NULL too early. - window->magic is also checked in SDL_DestroyRenderer. All cleanup code like freeing the renderer and textures is not executed. The patch moves window_magic = NULL behind the SDL_DestroyRenderer call. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:49:34 -0700
parents d63e9f5944ae
children
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This package installs documentation and Project Builder stationary for the SDL framework.

The SDL documentation is installed into /Developer/Documentation/SDL.

The SDL Mac OS X Readme is installed into your home directory.