view Xcode/SDL/pkg-support/SDL.info @ 4897:c3eb55210a90

SDL_DestroyWindow is setting window->magic to NULL too early. - window->magic is also checked in SDL_DestroyRenderer. All cleanup code like freeing the renderer and textures is not executed. The patch moves window_magic = NULL behind the SDL_DestroyRenderer call. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:49:34 -0700
parents d63e9f5944ae
children
line wrap: on
line source

Title SDL 1.2.8
Version 1
Description SDL Library for Mac OS X (http://www.libsdl.org)
DefaultLocation /Library/Frameworks
Diskname (null)
DeleteWarning 
NeedsAuthorization NO
DisableStop NO
UseUserMask NO
Application NO
Relocatable YES
Required NO
InstallOnly NO
RequiresReboot NO
InstallFat NO