view test/testvidinfo.c @ 1295:c3e36ac8a94c

Date: Sun, 6 Mar 2005 17:06:20 +0100 From: Per Inge Mathisen Subject: [SDL] Fullscreen refresh on win32 Windows has a terrible default for fullscreen 3D apps of 60mhz refresh rate. This can be fixed by the user by going into his driver's control panel and forcing the refresh rate higher. However, this not a very user friendly way about it, and in any case SDL contains no code that could figure out this that condition has afflicted the user. So the question is, could SDL fix this for the user? It is possible under Windows to request a higher refresh rate. The danger is of course that if the user has an old monitor, and you request a too high refresh rate, the monitor could be damaged. However, I believe there might be a way around that: Check before switching what refresh rate the user's desktop runs in, and if our fullscreen dimensions are equal or less than those of the desktop, use the higher refresh rate of 60 and the desktop rate. Since most users run their desktops in the same or higher resolution something sane, this should fix this problem for most users. Thoughts? An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE) option so that programs can bitch at their users at their own convenience. - Per
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Jan 2006 06:56:10 +0000
parents 05c551e5bc64
children 8d9bb0cf2c2a
line wrap: on
line source


/* Simple program -- figure out what kind of video display we have */

#include <stdlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

#define NUM_BLITS	10
#define NUM_UPDATES	500

#define FLAG_MASK	(SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF | \
                         SDL_SRCCOLORKEY | SDL_SRCALPHA | SDL_RLEACCEL  | \
                         SDL_RLEACCELOK)

void PrintFlags(Uint32 flags)
{
	printf("0x%8.8x", (flags & FLAG_MASK));
	if ( flags & SDL_HWSURFACE ) {
		printf(" SDL_HWSURFACE");
	} else {
		printf(" SDL_SWSURFACE");
	}
	if ( flags & SDL_FULLSCREEN ) {
		printf(" | SDL_FULLSCREEN");
	}
	if ( flags & SDL_DOUBLEBUF ) {
		printf(" | SDL_DOUBLEBUF");
	}
	if ( flags & SDL_SRCCOLORKEY ) {
		printf(" | SDL_SRCCOLORKEY");
	}
	if ( flags & SDL_SRCALPHA ) {
		printf(" | SDL_SRCALPHA");
	}
	if ( flags & SDL_RLEACCEL ) {
		printf(" | SDL_RLEACCEL");
	}
	if ( flags & SDL_RLEACCELOK ) {
		printf(" | SDL_RLEACCELOK");
	}
}

int RunBlitTests(SDL_Surface *screen, SDL_Surface *bmp, int blitcount)
{
	int i, j;
	int maxx;
	int maxy;
	SDL_Rect dst;

	maxx = (int)screen->w - bmp->w + 1;
	maxy = (int)screen->h - bmp->h + 1;
	for ( i = 0; i < NUM_UPDATES; ++i ) {
		for ( j = 0; j < blitcount; ++j ) {
			if ( maxx ) {
				dst.x = rand() % maxx;
			} else {
				dst.x = 0;
			}
			if ( maxy ) {
				dst.y = rand() % maxy;
			} else {
				dst.y = 0;
			}
			dst.w = bmp->w;
			dst.h = bmp->h;
			SDL_BlitSurface(bmp, NULL, screen, &dst);
		}
		SDL_Flip(screen);
	}

	return i;
}

int RunModeTests(SDL_Surface *screen)
{
	Uint32 then, now;
	Uint32 frames;
	float seconds;
	int i;
	Uint8 r, g, b;
	SDL_Surface *bmp, *bmpcc, *tmp;
	SDL_Event event;

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

	/* First test fills and screen update speed */
	printf("Running color fill and fullscreen update test\n");
	then = SDL_GetTicks();
	frames = 0;
	for ( i = 0; i < 256; ++i ) {
		r = i;
		g = 0;
		b = 0;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	for ( i = 0; i < 256; ++i ) {
		r = 0;
		g = i;
		b = 0;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	for ( i = 0; i < 256; ++i ) {
		r = 0;
		g = 0;
		b = i;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d fills and flips in %2.2f seconds, %2.2f FPS\n", frames, seconds, (float)frames / seconds);
	} else {
		printf("%d fills and flips in zero seconds!n", frames);
	}

        /* clear the screen after fill test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the generic blit test */
	bmp = SDL_LoadBMP("sample.bmp");
	if ( ! bmp ) {
		printf("Couldn't load sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running freshly loaded blit test: %dx%d at %d bpp, flags: ",
		bmp->w, bmp->h, bmp->format->BitsPerPixel);
	PrintFlags(bmp->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmp, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the colorkeyed blit test */
	bmpcc = SDL_LoadBMP("sample.bmp");
	if ( ! bmpcc ) {
		printf("Couldn't load sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running freshly loaded cc blit test: %dx%d at %d bpp, flags: ",
		bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
        SDL_SetColorKey(bmpcc, SDL_SRCCOLORKEY | SDL_RLEACCEL, *(Uint8 *)bmpcc->pixels);

	PrintFlags(bmpcc->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d cc blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d cc blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after cc blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the generic blit test */
	tmp = bmp;
	bmp = SDL_DisplayFormat(bmp);
	SDL_FreeSurface(tmp);
	if ( ! bmp ) {
		printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running display format blit test: %dx%d at %d bpp, flags: ",
		bmp->w, bmp->h, bmp->format->BitsPerPixel);
	PrintFlags(bmp->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmp, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the colorkeyed blit test */
	tmp = bmpcc;
	bmpcc = SDL_DisplayFormat(bmpcc);
	SDL_FreeSurface(tmp);
	if ( ! bmpcc ) {
		printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running display format cc blit test: %dx%d at %d bpp, flags: ",
		bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
	PrintFlags(bmpcc->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d cc blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d cc blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after cc blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the alpha blit test only if screen bpp>8 */
        if (bmp->format->BitsPerPixel>8)
        {
		SDL_FreeSurface(bmp);
                bmp = SDL_LoadBMP("sample.bmp");
		SDL_SetAlpha(bmp, SDL_SRCALPHA, 85); /* 85 - 33% alpha */
		tmp = bmp;
		bmp = SDL_DisplayFormat(bmp);
		SDL_FreeSurface(tmp);
		if ( ! bmp ) {
			printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
			return 0;
		}
		printf("Running display format alpha blit test: %dx%d at %d bpp, flags: ",
			bmp->w, bmp->h, bmp->format->BitsPerPixel);
		PrintFlags(bmp->flags);
		printf("\n");
		then = SDL_GetTicks();
		frames = RunBlitTests(screen, bmp, NUM_BLITS);
		now = SDL_GetTicks();
		seconds = (float)(now - then) / 1000.0f;
		if ( seconds > 0.0f ) {
			printf("%d alpha blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
		} else {
			printf("%d alpha blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
		}
	}

        /* clear the screen after alpha blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the cc+alpha blit test only if screen bpp>8 */
        if (bmp->format->BitsPerPixel>8)
        {
		SDL_FreeSurface(bmpcc);
                bmpcc = SDL_LoadBMP("sample.bmp");
		SDL_SetAlpha(bmpcc, SDL_SRCALPHA, 85); /* 85 - 33% alpha */
                SDL_SetColorKey(bmpcc, SDL_SRCCOLORKEY | SDL_RLEACCEL, *(Uint8 *)bmpcc->pixels);
		tmp = bmpcc;
		bmpcc = SDL_DisplayFormat(bmpcc);
		SDL_FreeSurface(tmp);
		if ( ! bmpcc ) {
			printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
			return 0;
		}
		printf("Running display format cc+alpha blit test: %dx%d at %d bpp, flags: ",
			bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
		PrintFlags(bmpcc->flags);
		printf("\n");
		then = SDL_GetTicks();
		frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
		now = SDL_GetTicks();
		seconds = (float)(now - then) / 1000.0f;
		if ( seconds > 0.0f ) {
			printf("%d cc+alpha blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
		} else {
			printf("%d cc+alpha blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
		}
	}

	SDL_FreeSurface(bmpcc);
	SDL_FreeSurface(bmp);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}
	return 1;
}

void RunVideoTests()
{
	static const struct {
		int w, h, bpp;
	} mode_list[] = {
		{ 640, 480, 8 }, { 640, 480, 16 }, { 640, 480, 32 },
		{ 800, 600, 8 }, { 800, 600, 16 }, { 800, 600, 32 },
		{ 1024, 768, 8 }, { 1024, 768, 16 }, { 1024, 768, 32 }
	};
	static const Uint32 flags[] = {
		(SDL_SWSURFACE),
		(SDL_SWSURFACE | SDL_FULLSCREEN),
		(SDL_HWSURFACE | SDL_FULLSCREEN),
		(SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF)
	};
	int i, j;
	SDL_Surface *screen;

	/* Test out several different video mode combinations */
	SDL_WM_SetCaption("SDL Video Benchmark", "vidtest");
	SDL_ShowCursor(0);
	for ( i = 0; i < SDL_TABLESIZE(mode_list); ++i ) {
		for ( j = 0; j < SDL_TABLESIZE(flags); ++j ) {
			printf("===================================\n");
			printf("Setting video mode: %dx%d at %d bpp, flags: ",
			                          mode_list[i].w,
			                          mode_list[i].h,
			                          mode_list[i].bpp);
			PrintFlags(flags[j]);
			printf("\n");
			screen = SDL_SetVideoMode(mode_list[i].w,
			                          mode_list[i].h,
			                          mode_list[i].bpp,
			                          flags[j]);
			if ( ! screen ) {
				printf("Setting video mode failed: %s\n", SDL_GetError());
				continue;
			}
			if ( (screen->flags & FLAG_MASK) != flags[j] ) {
				printf("Flags didn't match: ");
				PrintFlags(screen->flags);
				printf("\n");
				continue;
			}
			if ( ! RunModeTests(screen) ) {
				return;
			}
		}
	}
}

int main(int argc, char *argv[])
{
	const SDL_VideoInfo *info;
	int i;
	SDL_Rect **modes;
	char driver[128];

	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr,
			"Couldn't initialize SDL: %s\n", SDL_GetError());
		exit(1);
	}
	if ( SDL_VideoDriverName(driver, sizeof(driver)) ) {
		printf("Video driver: %s\n", driver);
	}
	info = SDL_GetVideoInfo();
	printf(
"Current display: %d bits-per-pixel\n",info->vfmt->BitsPerPixel);
	if ( info->vfmt->palette == NULL ) {
		printf("	Red Mask = 0x%.8x\n", info->vfmt->Rmask);
		printf("	Green Mask = 0x%.8x\n", info->vfmt->Gmask);
		printf("	Blue Mask = 0x%.8x\n", info->vfmt->Bmask);
	}
	/* Print available fullscreen video modes */
	modes = SDL_ListModes(NULL, SDL_FULLSCREEN);
	if ( modes == (SDL_Rect **)0 ) {
		printf("No available fullscreen video modes\n");
	} else
	if ( modes == (SDL_Rect **)-1 ) {
		printf("No special fullscreen video modes\n");
	} else {
		printf("Fullscreen video modes:\n");
		for ( i=0; modes[i]; ++i ) {
			printf("\t%dx%dx%d\n", modes[i]->w, modes[i]->h, info->vfmt->BitsPerPixel);
		}
	}
	if ( info->wm_available ) {
		printf("A window manager is available\n");
	}
	if ( info->hw_available ) {
		printf("Hardware surfaces are available (%dK video memory)\n",
			info->video_mem);
	}
	if ( info->blit_hw ) {
		printf(
"Copy blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_hw_CC ) {
		printf(
"Colorkey blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_hw_A ) {
		printf(
"Alpha blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw ) {
		printf(
"Copy blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw_CC ) {
		printf(
"Colorkey blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw_A ) {
		printf(
"Alpha blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_fill ) {
		printf(
"Color fills on hardware surfaces are accelerated\n");
	}

	if ( argv[1] && (strcmp(argv[1], "-benchmark") == 0) ) {
		RunVideoTests();
	}

	SDL_Quit();
	return(0);
}