view test/testoverlay2.c @ 1295:c3e36ac8a94c

Date: Sun, 6 Mar 2005 17:06:20 +0100 From: Per Inge Mathisen Subject: [SDL] Fullscreen refresh on win32 Windows has a terrible default for fullscreen 3D apps of 60mhz refresh rate. This can be fixed by the user by going into his driver's control panel and forcing the refresh rate higher. However, this not a very user friendly way about it, and in any case SDL contains no code that could figure out this that condition has afflicted the user. So the question is, could SDL fix this for the user? It is possible under Windows to request a higher refresh rate. The danger is of course that if the user has an old monitor, and you request a too high refresh rate, the monitor could be damaged. However, I believe there might be a way around that: Check before switching what refresh rate the user's desktop runs in, and if our fullscreen dimensions are equal or less than those of the desktop, use the higher refresh rate of 60 and the desktop rate. Since most users run their desktops in the same or higher resolution something sane, this should fix this problem for most users. Thoughts? An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE) option so that programs can bitch at their users at their own convenience. - Per
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Jan 2006 06:56:10 +0000
parents be9c9c8f6d53
children 4d3bb026cd16
line wrap: on
line source

/********************************************************************************
 *                                                                              *
 * Test of the overlay used for moved pictures, test more closed to real life.  *
 * Running trojan moose :) Coded by Mike Gorchak.                               *
 *                                                                              *
 ********************************************************************************/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#include "SDL.h"

#define MOOSEPIC_W 64
#define MOOSEPIC_H 88

#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10

SDL_Color MooseColors[84]={
    { 49,  49,  49}, { 66,  24,   0}, { 66,  33,   0}, { 66,  66,  66},
    { 66, 115,  49}, { 74,  33,   0}, { 74,  41,  16}, { 82,  33,   8},
    { 82,  41,   8}, { 82,  49,  16}, { 82,  82,  82}, { 90,  41,   8},
    { 90,  41,  16}, { 90,  57,  24}, { 99,  49,  16}, { 99,  66,  24},
    { 99,  66,  33}, { 99,  74,  33}, {107,  57,  24}, {107,  82,  41},
    {115,  57,  33}, {115,  66,  33}, {115,  66,  41}, {115,  74,   0},
    {115,  90,  49}, {115, 115, 115}, {123,  82,   0}, {123,  99,  57},
    {132,  66,  41}, {132,  74,  41}, {132,  90,   8}, {132,  99,  33},
    {132,  99,  66}, {132, 107,  66}, {140,  74,  49}, {140,  99,  16},
    {140, 107,  74}, {140, 115,  74}, {148, 107,  24}, {148, 115,  82},
    {148, 123,  74}, {148, 123,  90}, {156, 115,  33}, {156, 115,  90},
    {156, 123,  82}, {156, 132,  82}, {156, 132,  99}, {156, 156, 156},
    {165, 123,  49}, {165, 123,  90}, {165, 132,  82}, {165, 132,  90},
    {165, 132,  99}, {165, 140,  90}, {173, 132,  57}, {173, 132,  99},
    {173, 140, 107}, {173, 140, 115}, {173, 148,  99}, {173, 173, 173},
    {181, 140,  74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107},
    {189, 148, 123}, {189, 156,  82}, {189, 156, 123}, {189, 156, 132},
    {189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165,  99},
    {206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115},
    {214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156},
    {222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173}
};


/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
	SDL_Quit();
	exit(rc);
}

/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */

/* NOTE: These RGB conversion functions are not intended for speed,
         only as examples.
*/

void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
{
    int i;

    if (monochrome)
    {
#if 1 /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
        yuv[1] = 128;
        yuv[2] = 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128;
        yuv[2] = 128;
#endif
    }
    else
    {
#if 1 /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
        yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
        yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
        yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
#endif
    }

    if (luminance!=100)
    {
        yuv[0]=yuv[0]*luminance/100;
        if (yuv[0]>255)
            yuv[0]=255;
    }
}

ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op[3];

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	/* Convert */
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op[0]=o->pixels[0]+o->pitches[0]*y;
		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p, yuv, monochrome, luminance);
			*(op[0]++)=yuv[0];
			if(x%2==0 && y%2==0)
			{
				*(op[1]++)=yuv[2];
				*(op[2]++)=yuv[1];
			}
			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op[3];

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	/* Convert */
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op[0]=o->pixels[0]+o->pitches[0]*y;
		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			*(op[0]++)=yuv[0];
			if(x%2==0 && y%2==0)
			{
				*(op[1]++)=yuv[1];
				*(op[2]++)=yuv[2];
			}
			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p, yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[1];
				*(op++)=yuv[0];
				*(op++)=yuv[2];
			}
			else
				*(op++)=yuv[0];

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[0];
				*(op++)=yuv[2];
				op[1]=yuv[1];
			}
			else
			{
				*op=yuv[0];
				op+=2;
			}

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);
        
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[0];
				*(op++)=yuv[1];
				op[1]=yuv[2];
			}
			else
			{
				*op=yuv[0];
				op+=2;
			}

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

static void PrintUsage(char *argv0)
{
    fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
    fprintf(stderr, "\n");
    fprintf(stderr, "Where 'arg' is any of the following options:\n");
    fprintf(stderr, "\n");
    fprintf(stderr, "	-fps <frames per second>\n");
    fprintf(stderr, "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
    fprintf(stderr, "	-scale <scale factor> (initial scale of the overlay)\n");
    fprintf(stderr, "	-help (shows this help)\n");
    fprintf(stderr, "\n");
    fprintf(stderr, "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
    fprintf(stderr, "\n");
}

int main(int argc, char **argv)
{
    Uint8* RawMooseData;
    SDL_RWops* handle;
    SDL_Surface* screen;
    SDL_Surface* MooseFrame[MOOSEFRAMES_COUNT];
    SDL_Overlay* overlay;
    SDL_Rect overlayrect;
    SDL_Event event;
    Uint32 lastftick;
    int paused=0;
    int resized=0;
    int i;
    int fps=12;
    int fpsdelay;
    int overlay_format=SDL_YUY2_OVERLAY;
    int scale=5;

    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
    {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 3;
    }

    while ( argc > 1 )
    {
        if (strcmp(argv[1], "-fps")== 0)
        {
            if (argv[2])
            {
                fps = atoi(argv[2]);
                if (fps==0)
                {
                    fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                    quit(10);
                }
                if ((fps<0) || (fps>1000))
                {
                    fprintf(stderr, "The -fps option must be in range from 1 to 1000, default is 12.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else
        if (strcmp(argv[1], "-format") == 0)
        {
            if (argv[2])
            {
                if (!strcmp(argv[2],"YV12"))
                    overlay_format = SDL_YV12_OVERLAY;
                else if(!strcmp(argv[2],"IYUV"))
                    overlay_format = SDL_IYUV_OVERLAY;
                else if(!strcmp(argv[2],"YUY2"))
                    overlay_format = SDL_YUY2_OVERLAY;
                else if(!strcmp(argv[2],"UYVY"))
                    overlay_format = SDL_UYVY_OVERLAY;
                else if(!strcmp(argv[2],"YVYU"))
                    overlay_format = SDL_YVYU_OVERLAY;
                else
                {
                    fprintf(stderr, "The -format option %s is not recognized, see help for info.\n", argv[2]);
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -format option requires an argument, default is YUY2.\n");
                quit(10);
            }
        } else
        if (strcmp(argv[1], "-scale") == 0)
        {
            if (argv[2])
            {
                scale = atoi(argv[2]);
                if (scale==0)
                {
                    fprintf(stderr, "The -scale option requires an argument [from 1 to 50], default is 5.\n");
                    quit(10);
                }
                if ((scale<0) || (scale>50))
                {
                    fprintf(stderr, "The -scale option must be in range from 1 to 50, default is 5.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else
        if ((strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0))
        {
            PrintUsage(argv[0]);
            quit(0);
        } else
        {
            fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
            quit(10);
        }
        break;
    }
   
    RawMooseData=(Uint8*)malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
    if (RawMooseData==NULL)
    {
        fprintf(stderr, "Can't allocate memory for movie !\n");
        free(RawMooseData);
        quit(1);
    }

    /* load the trojan moose images */
    handle=SDL_RWFromFile("moose.dat", "rb");
    if (handle==NULL)
    {
        fprintf(stderr, "Can't find the file moose.dat !\n");
        free(RawMooseData);
        quit(2);
    }
   
    SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);

    SDL_RWclose(handle);

    /* Set video mode */
    if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL )
    {
        fprintf(stderr, "Couldn't set video mode: %s\n", 0, SDL_GetError());
        free(RawMooseData);
        quit(4);
    }

    /* Set the window manager title bar */
    SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2");

    for (i=0; i<MOOSEFRAMES_COUNT; i++)
    {
        MooseFrame[i]=SDL_CreateRGBSurfaceFrom(RawMooseData+i*MOOSEFRAME_SIZE, MOOSEPIC_W,
                                               MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0);
        if (MooseFrame[i]==NULL)
        {
            fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", 0, SDL_GetError());
            free(RawMooseData);
            quit(5);
        }
        SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);

	{
		SDL_Surface *newsurf;
		SDL_PixelFormat format;

		format.palette=NULL;
		format.BitsPerPixel=32;
		format.BytesPerPixel=4;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
		format.Rshift=0;
		format.Gshift=8;
		format.Bshift=16;
#else
		format.Rshift=24;
		format.Gshift=16;
		format.Bshift=8;
#endif
		format.Ashift=0;
		format.Rmask=0xff<<format.Rshift;
		format.Gmask=0xff<<format.Gshift;
		format.Bmask=0xff<<format.Bshift;
		format.Amask=0;
		format.Rloss=0;
		format.Gloss=0;
		format.Bloss=0;
		format.Aloss=8;
		format.colorkey=0;
		format.alpha=0;

		newsurf=SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
		if(!newsurf)
		{
                    fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n", SDL_GetError());
                    quit(6);
		}
		SDL_FreeSurface(MooseFrame[i]);
		MooseFrame[i]=newsurf;
	}
    }

    free(RawMooseData);

    overlay=SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen);
    if (!overlay)
    {
        fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
        quit(7);
    }

    printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
           overlay->hw_overlay?"hardware":"software",
           overlay->format==SDL_YV12_OVERLAY?"YV12":
           overlay->format==SDL_IYUV_OVERLAY?"IYUV":
           overlay->format==SDL_YUY2_OVERLAY?"YUY2":
           overlay->format==SDL_UYVY_OVERLAY?"UYVY":
           overlay->format==SDL_YVYU_OVERLAY?"YVYU":
           "Unknown");

    for(i=0; i<overlay->planes; i++)
    {
        printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
    }

    overlayrect.x=0;
    overlayrect.y=0;
    overlayrect.w=MOOSEPIC_W*scale;
    overlayrect.h=MOOSEPIC_H*scale;

    /* set the start frame */
    i=0;
    fpsdelay=1000/fps;

    /* Ignore key up events, they don't even get filtered */
    SDL_EventState(SDL_KEYUP, SDL_IGNORE);

    lastftick=SDL_GetTicks();

    /* Loop, waiting for QUIT or RESIZE */
    while (1)
    {
        if (SDL_PollEvent(&event))
        {
            switch (event.type)
            {
                case SDL_VIDEORESIZE:
                     screen=SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE | SDL_SWSURFACE);
                     overlayrect.w=event.resize.w;
                     overlayrect.h=event.resize.h;
                     if (paused)
                     {
                         resized=1;
                     }
                     break;
                case SDL_KEYDOWN:
                     if (event.key.keysym.sym == SDLK_SPACE)
                     {
                         paused=!paused;
                         break;
                     }
                     if (event.key.keysym.sym != SDLK_ESCAPE)
                     {
                         break;
                     }
                case SDL_QUIT:
                     SDL_FreeYUVOverlay(overlay);
                     for (i=0; i<MOOSEFRAMES_COUNT; i++)
                     {
                         SDL_FreeSurface(MooseFrame[i]);
                     }
                     quit(0);
            }
        }

        if ((!paused)||(resized))
        {
            if (((SDL_GetTicks()-lastftick)>fpsdelay)||(resized))
            {
                lastftick=SDL_GetTicks();

                switch (overlay_format)
                {
                    case SDL_YUY2_OVERLAY:
                         ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_YV12_OVERLAY:
                         ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_UYVY_OVERLAY:
                         ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_YVYU_OVERLAY:
                         ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_IYUV_OVERLAY:
                         ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
                         break;
                }

                SDL_DisplayYUVOverlay(overlay, &overlayrect);
                if (!resized)
                {
                    i++;
                    if (i==10)
                    {
                        i=0;
                    }
                }
                else
                {
                    resized=0;
                }
            }
        }
        /* kind of timeslice to OS */
        SDL_Delay(1);
    }

	SDL_Quit();
    return 0;
}