Mercurial > sdl-ios-xcode
view test/testblitspeed.c @ 1295:c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
From: Per Inge Mathisen
Subject: [SDL] Fullscreen refresh on win32
Windows has a terrible default for fullscreen 3D apps of 60mhz refresh
rate. This can be fixed by the user by going into his driver's
control panel and forcing the refresh rate higher. However, this not a
very user friendly way about it, and in any case SDL contains no code
that could figure out this that condition has afflicted the user.
So the question is, could SDL fix this for the user? It is possible
under Windows to request a higher refresh rate. The danger is of
course that if the user has an old monitor, and you request a too high
refresh rate, the monitor could be damaged. However, I believe there
might be a way around that: Check before switching what refresh rate
the user's desktop runs in, and if our fullscreen dimensions are equal
or less than those of the desktop, use the higher refresh rate of 60
and the desktop rate.
Since most users run their desktops in the same or higher resolution
something sane, this should fix this problem for most users.
Thoughts?
An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE)
option so that programs can bitch at their users at their own
convenience.
- Per
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 30 Jan 2006 06:56:10 +0000 |
parents | cf59e7b91ed4 |
children | e49147870aac c121d94672cb |
line wrap: on
line source
/* * Benchmarks surface-to-surface blits in various formats. * * Written by Ryan C. Gordon. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL.h" static SDL_Surface *dest = NULL; static SDL_Surface *src = NULL; static int testSeconds = 10; static int percent(int val, int total) { return((int) ((((float) val) / ((float) total)) * 100.0f)); } static int randRange(int lo, int hi) { return(lo + (int) (((double) hi)*rand()/(RAND_MAX+1.0))); } static void copy_trunc_str(char *str, size_t strsize, const char *flagstr) { if ( (strlen(str) + strlen(flagstr)) >= (strsize - 1) ) strcpy(str + (strsize - 5), " ..."); else strcat(str, flagstr); } static void __append_sdl_surface_flag(SDL_Surface *_surface, char *str, size_t strsize, Uint32 flag, const char *flagstr) { if (_surface->flags & flag) copy_trunc_str(str, strsize, flagstr); } #define append_sdl_surface_flag(a, b, c, fl) __append_sdl_surface_flag(a, b, c, fl, " " #fl) #define print_tf_state(str, val) printf("%s: {%s}\n", str, (val) ? "true" : "false" ) static void output_videoinfo_details(void) { const SDL_VideoInfo *info = SDL_GetVideoInfo(); printf("SDL_GetVideoInfo():\n"); if (info == NULL) printf(" (null.)\n"); else { print_tf_state(" hardware surface available", info->hw_available); print_tf_state(" window manager available", info->wm_available); print_tf_state(" accelerated hardware->hardware blits", info->blit_hw); print_tf_state(" accelerated hardware->hardware colorkey blits", info->blit_hw_CC); print_tf_state(" accelerated hardware->hardware alpha blits", info->blit_hw_A); print_tf_state(" accelerated software->hardware blits", info->blit_sw); print_tf_state(" accelerated software->hardware colorkey blits", info->blit_sw_CC); print_tf_state(" accelerated software->hardware alpha blits", info->blit_sw_A); print_tf_state(" accelerated color fills", info->blit_fill); printf(" video memory: (%d)\n", info->video_mem); } printf("\n"); } static void output_surface_details(const char *name, SDL_Surface *surface) { printf("Details for %s:\n", name); if (surface == NULL) { printf("-WARNING- You've got a NULL surface!"); } else { char f[256]; printf(" width : %d\n", surface->w); printf(" height : %d\n", surface->h); printf(" depth : %d bits per pixel\n", surface->format->BitsPerPixel); printf(" pitch : %d\n", (int) surface->pitch); printf(" alpha : %d\n", (int) surface->format->alpha); printf(" colorkey : 0x%X\n", (unsigned int) surface->format->colorkey); printf(" red bits : 0x%08X mask, %d shift, %d loss\n", (int) surface->format->Rmask, (int) surface->format->Rshift, (int) surface->format->Rloss); printf(" green bits : 0x%08X mask, %d shift, %d loss\n", (int) surface->format->Gmask, (int) surface->format->Gshift, (int) surface->format->Gloss); printf(" blue bits : 0x%08X mask, %d shift, %d loss\n", (int) surface->format->Bmask, (int) surface->format->Bshift, (int) surface->format->Bloss); printf(" alpha bits : 0x%08X mask, %d shift, %d loss\n", (int) surface->format->Amask, (int) surface->format->Ashift, (int) surface->format->Aloss); f[0] = '\0'; /*append_sdl_surface_flag(surface, f, sizeof (f), SDL_SWSURFACE);*/ if ((surface->flags & SDL_HWSURFACE) == 0) copy_trunc_str(f, sizeof (f), " SDL_SWSURFACE"); append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWSURFACE); append_sdl_surface_flag(surface, f, sizeof (f), SDL_ASYNCBLIT); append_sdl_surface_flag(surface, f, sizeof (f), SDL_ANYFORMAT); append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWPALETTE); append_sdl_surface_flag(surface, f, sizeof (f), SDL_DOUBLEBUF); append_sdl_surface_flag(surface, f, sizeof (f), SDL_FULLSCREEN); append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGL); append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGLBLIT); append_sdl_surface_flag(surface, f, sizeof (f), SDL_RESIZABLE); append_sdl_surface_flag(surface, f, sizeof (f), SDL_NOFRAME); append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWACCEL); append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCCOLORKEY); append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCELOK); append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCEL); append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCALPHA); append_sdl_surface_flag(surface, f, sizeof (f), SDL_PREALLOC); if (f[0] == '\0') strcpy(f, " (none)"); printf(" flags :%s\n", f); } printf("\n"); } static void output_details(void) { output_videoinfo_details(); output_surface_details("Source Surface", src); output_surface_details("Destination Surface", dest); } static Uint32 blit(SDL_Surface *dst, SDL_Surface *src, int x, int y) { Uint32 start = 0; SDL_Rect srcRect; SDL_Rect dstRect; srcRect.x = 0; srcRect.y = 0; dstRect.x = x; dstRect.y = y; dstRect.w = srcRect.w = src->w; /* SDL will clip as appropriate. */ dstRect.h = srcRect.h = src->h; start = SDL_GetTicks(); SDL_BlitSurface(src, &srcRect, dst, &dstRect); return(SDL_GetTicks() - start); } static void blitCentered(SDL_Surface *dst, SDL_Surface *src) { int x = (dst->w - src->w) / 2; int y = (dst->h - src->h) / 2; blit(dst, src, x, y); } static int atoi_hex(const char *str) { if (str == NULL) return 0; if (strlen(str) > 2) { int retval = 0; if ((str[0] == '0') && (str[1] == 'x')) sscanf(str + 2, "%X", &retval); return(retval); } return(atoi(str)); } static int setup_test(int argc, char **argv) { const char *dumpfile = NULL; SDL_Surface *bmp = NULL; Uint32 dstbpp = 32; Uint32 dstrmask = 0x00FF0000; Uint32 dstgmask = 0x0000FF00; Uint32 dstbmask = 0x000000FF; Uint32 dstamask = 0x00000000; Uint32 dstflags = 0; int dstw = 640; int dsth = 480; Uint32 srcbpp = 32; Uint32 srcrmask = 0x00FF0000; Uint32 srcgmask = 0x0000FF00; Uint32 srcbmask = 0x000000FF; Uint32 srcamask = 0x00000000; Uint32 srcflags = 0; int srcw = 640; int srch = 480; Uint32 origsrcalphaflags = 0; Uint32 origdstalphaflags = 0; Uint32 srcalphaflags = 0; Uint32 dstalphaflags = 0; int srcalpha = 255; int dstalpha = 255; int screenSurface = 0; int i = 0; for (i = 1; i < argc; i++) { const char *arg = argv[i]; if (strcmp(arg, "--dstbpp") == 0) dstbpp = atoi(argv[++i]); else if (strcmp(arg, "--dstrmask") == 0) dstrmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--dstgmask") == 0) dstgmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--dstbmask") == 0) dstbmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--dstamask") == 0) dstamask = atoi_hex(argv[++i]); else if (strcmp(arg, "--dstwidth") == 0) dstw = atoi(argv[++i]); else if (strcmp(arg, "--dstheight") == 0) dsth = atoi(argv[++i]); else if (strcmp(arg, "--dsthwsurface") == 0) dstflags |= SDL_HWSURFACE; else if (strcmp(arg, "--srcbpp") == 0) srcbpp = atoi(argv[++i]); else if (strcmp(arg, "--srcrmask") == 0) srcrmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--srcgmask") == 0) srcgmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--srcbmask") == 0) srcbmask = atoi_hex(argv[++i]); else if (strcmp(arg, "--srcamask") == 0) srcamask = atoi_hex(argv[++i]); else if (strcmp(arg, "--srcwidth") == 0) srcw = atoi(argv[++i]); else if (strcmp(arg, "--srcheight") == 0) srch = atoi(argv[++i]); else if (strcmp(arg, "--srchwsurface") == 0) srcflags |= SDL_HWSURFACE; else if (strcmp(arg, "--seconds") == 0) testSeconds = atoi(argv[++i]); else if (strcmp(arg, "--screen") == 0) screenSurface = 1; else if (strcmp(arg, "--dumpfile") == 0) dumpfile = argv[++i]; /* !!! FIXME: set colorkey. */ else if (0) /* !!! FIXME: we handle some commandlines elsewhere now */ { fprintf(stderr, "Unknown commandline option: %s\n", arg); return(0); } } if (SDL_Init(SDL_INIT_VIDEO) == -1) { fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError()); return(0); } bmp = SDL_LoadBMP("sample.bmp"); if (bmp == NULL) { fprintf(stderr, "SDL_LoadBMP failed: %s\n", SDL_GetError()); SDL_Quit(); return(0); } if ((dstflags & SDL_HWSURFACE) == 0) dstflags |= SDL_SWSURFACE; if ((srcflags & SDL_HWSURFACE) == 0) srcflags |= SDL_SWSURFACE; if (screenSurface) dest = SDL_SetVideoMode(dstw, dsth, dstbpp, dstflags); else { dest = SDL_CreateRGBSurface(dstflags, dstw, dsth, dstbpp, dstrmask, dstgmask, dstbmask, dstamask); } if (dest == NULL) { fprintf(stderr, "dest surface creation failed: %s\n", SDL_GetError()); SDL_Quit(); return(0); } src = SDL_CreateRGBSurface(srcflags, srcw, srch, srcbpp, srcrmask, srcgmask, srcbmask, srcamask); if (src == NULL) { fprintf(stderr, "src surface creation failed: %s\n", SDL_GetError()); SDL_Quit(); return(0); } /* handle alpha settings... */ srcalphaflags = (src->flags&SDL_SRCALPHA) | (src->flags&SDL_RLEACCEL); dstalphaflags = (dest->flags&SDL_SRCALPHA) | (dest->flags&SDL_RLEACCEL); origsrcalphaflags = srcalphaflags; origdstalphaflags = dstalphaflags; srcalpha = src->format->alpha; dstalpha = dest->format->alpha; for (i = 1; i < argc; i++) { const char *arg = argv[i]; if (strcmp(arg, "--srcalpha") == 0) srcalpha = atoi(argv[++i]); else if (strcmp(arg, "--dstalpha") == 0) dstalpha = atoi(argv[++i]); else if (strcmp(arg, "--srcsrcalpha") == 0) srcalphaflags |= SDL_SRCALPHA; else if (strcmp(arg, "--srcnosrcalpha") == 0) srcalphaflags &= ~SDL_SRCALPHA; else if (strcmp(arg, "--srcrleaccel") == 0) srcalphaflags |= SDL_RLEACCEL; else if (strcmp(arg, "--srcnorleaccel") == 0) srcalphaflags &= ~SDL_RLEACCEL; else if (strcmp(arg, "--dstsrcalpha") == 0) dstalphaflags |= SDL_SRCALPHA; else if (strcmp(arg, "--dstnosrcalpha") == 0) dstalphaflags &= ~SDL_SRCALPHA; else if (strcmp(arg, "--dstrleaccel") == 0) dstalphaflags |= SDL_RLEACCEL; else if (strcmp(arg, "--dstnorleaccel") == 0) dstalphaflags &= ~SDL_RLEACCEL; } if ((dstalphaflags != origdstalphaflags) || (dstalpha != dest->format->alpha)) SDL_SetAlpha(dest, dstalphaflags, (Uint8) dstalpha); if ((srcalphaflags != origsrcalphaflags) || (srcalpha != src->format->alpha)) SDL_SetAlpha(src, srcalphaflags, (Uint8) srcalpha); /* set some sane defaults so we can see if the blit code is broken... */ SDL_FillRect(dest, NULL, SDL_MapRGB(dest->format, 0, 0, 0)); SDL_FillRect(src, NULL, SDL_MapRGB(src->format, 0, 0, 0)); blitCentered(src, bmp); SDL_FreeSurface(bmp); if (dumpfile) SDL_SaveBMP(src, dumpfile); /* make sure initial convert is sane. */ output_details(); return(1); } static void test_blit_speed(void) { Uint32 clearColor = SDL_MapRGB(dest->format, 0, 0, 0); Uint32 iterations = 0; Uint32 elasped = 0; Uint32 end = 0; Uint32 now = 0; Uint32 last = 0; int testms = testSeconds * 1000; int wmax = (dest->w - src->w); int hmax = (dest->h - src->h); int isScreen = (SDL_GetVideoSurface() == dest); SDL_Event event; printf("Testing blit speed for %d seconds...\n", testSeconds); now = SDL_GetTicks(); end = now + testms; do { /* pump the event queue occasionally to keep OS happy... */ if (now - last > 1000) { last = now; while (SDL_PollEvent(&event)) { /* no-op. */ } } iterations++; elasped += blit(dest, src, randRange(0, wmax), randRange(0, hmax)); if (isScreen) { SDL_Flip(dest); /* show it! */ SDL_FillRect(dest, NULL, clearColor); /* blank it for next time! */ } now = SDL_GetTicks(); } while (now < end); printf("Non-blitting crap accounted for %d percent of this run.\n", percent(testms - elasped, testms)); printf("%d blits took %d ms (%d fps).\n", (int) iterations, (int) elasped, (int) (((float)iterations) / (((float)elasped) / 1000.0f))); } int main(int argc, char **argv) { int initialized = setup_test(argc, argv); if (initialized) { test_blit_speed(); SDL_Quit(); } return(!initialized); } /* end of testblitspeed.c ... */