view src/audio/mme/SDL_mmeaudio.c @ 1295:c3e36ac8a94c

Date: Sun, 6 Mar 2005 17:06:20 +0100 From: Per Inge Mathisen Subject: [SDL] Fullscreen refresh on win32 Windows has a terrible default for fullscreen 3D apps of 60mhz refresh rate. This can be fixed by the user by going into his driver's control panel and forcing the refresh rate higher. However, this not a very user friendly way about it, and in any case SDL contains no code that could figure out this that condition has afflicted the user. So the question is, could SDL fix this for the user? It is possible under Windows to request a higher refresh rate. The danger is of course that if the user has an old monitor, and you request a too high refresh rate, the monitor could be damaged. However, I believe there might be a way around that: Check before switching what refresh rate the user's desktop runs in, and if our fullscreen dimensions are equal or less than those of the desktop, use the higher refresh rate of 60 and the desktop rate. Since most users run their desktops in the same or higher resolution something sane, this should fix this problem for most users. Thoughts? An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE) option so that programs can bitch at their users at their own convenience. - Per
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Jan 2006 06:56:10 +0000
parents b8d311d90021
children 3692456e7b0f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/* Tru64 UNIX MME support */
#include "SDL_mmeaudio.h"

static BOOL inUse[NUM_BUFFERS];

/* Audio driver functions */
static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void MME_WaitAudio(_THIS);
static Uint8 *MME_GetAudioBuf(_THIS);
static void MME_PlayAudio(_THIS);
static void MME_WaitDone(_THIS);
static void MME_CloseAudio(_THIS);

/* Audio driver bootstrap functions */
static int Audio_Available(void)
{
    return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
    if ( device ) {
	if ( device->hidden ) {
	    free(device->hidden);
	    device->hidden = NULL;
	}
	free(device);
	device = NULL;
    }
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
    SDL_AudioDevice *this;

/* Initialize all variables that we clean on shutdown */
    this = malloc(sizeof(SDL_AudioDevice));
    if ( this ) {
	memset(this, 0, (sizeof *this));
	this->hidden = malloc((sizeof *this->hidden));
    }
    if ( (this == NULL) || (this->hidden == NULL) ) {
	SDL_OutOfMemory();
	if ( this ) {
	    free(this);
	}
	return(0);
    }
    memset(this->hidden, 0, (sizeof *this->hidden));
    /* Set the function pointers */
    this->OpenAudio       =       MME_OpenAudio;
    this->WaitAudio       =       MME_WaitAudio;
    this->PlayAudio       =       MME_PlayAudio;
    this->GetAudioBuf     =     MME_GetAudioBuf;
    this->WaitDone        =        MME_WaitDone;
    this->CloseAudio      =      MME_CloseAudio;
    this->free            =  Audio_DeleteDevice;

    return this;
}

AudioBootStrap MMEAUDIO_bootstrap = {
    "waveout", "Tru64 MME WaveOut",
    Audio_Available, Audio_CreateDevice
};

static void SetMMerror(char *function, MMRESULT code)
{
    int len;
    char errbuf[MAXERRORLENGTH];

    sprintf(errbuf, "%s: ", function);
    len = strlen(errbuf);
    waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len);
    SDL_SetError("%s",errbuf);
}

static void CALLBACK MME_CALLBACK(HWAVEOUT hwo,
				  UINT uMsg,
				  DWORD dwInstance,
				  LPARAM dwParam1,
				  LPARAM dwParam2)
{
    WAVEHDR *wp = (WAVEHDR *) dwParam1;

    if ( uMsg == WOM_DONE )
	inUse[wp->dwUser] = FALSE;
}

static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
    MMRESULT result;
    int i;

    mixbuf = NULL;

    /* Set basic WAVE format parameters */
    shm = mmeAllocMem(sizeof(*shm));
    if ( shm == NULL ) {
	SDL_SetError("Out of memory: shm");
	return(-1);
    }
    shm->sound = 0;
    shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM;

    /* Determine the audio parameters from the AudioSpec */
    switch ( spec->format & 0xFF ) {
	case 8:
	    /* Unsigned 8 bit audio data */
	    spec->format = AUDIO_U8;
	    shm->wFmt.wBitsPerSample = 8;
	    break;
	case 16:
	    /* Signed 16 bit audio data */
	    spec->format = AUDIO_S16;
	    shm->wFmt.wBitsPerSample = 16;
	    break;
	    default:
	    SDL_SetError("Unsupported audio format");
	    return(-1);
    }

    shm->wFmt.wf.nChannels = spec->channels;
    shm->wFmt.wf.nSamplesPerSec = spec->freq;
    shm->wFmt.wf.nBlockAlign =
	shm->wFmt.wf.nChannels * shm->wFmt.wBitsPerSample / 8;
    shm->wFmt.wf.nAvgBytesPerSec =
	shm->wFmt.wf.nSamplesPerSec * shm->wFmt.wf.nBlockAlign;

    /* Check the buffer size -- minimum of 1/4 second (word aligned) */
    if ( spec->samples < (spec->freq/4) )
	spec->samples = ((spec->freq/4)+3)&~3;

    /* Update the fragment size as size in bytes */
    SDL_CalculateAudioSpec(spec);

    /* Open the audio device */
    result = waveOutOpen(&(shm->sound),
			 WAVE_MAPPER,
			 &(shm->wFmt.wf),
			 MME_CALLBACK,
			 NULL,
			 (CALLBACK_FUNCTION|WAVE_OPEN_SHAREABLE));
    if ( result != MMSYSERR_NOERROR ) {
	    SetMMerror("waveOutOpen()", result);
	    return(-1);
    }

    /* Create the sound buffers */
    mixbuf = (Uint8 *)mmeAllocBuffer(NUM_BUFFERS * (spec->size));
    if ( mixbuf == NULL ) {
	SDL_SetError("Out of memory: mixbuf");
	return(-1);
    }

    for (i = 0; i < NUM_BUFFERS; i++) {
	shm->wHdr[i].lpData         = &mixbuf[i * (spec->size)];
	shm->wHdr[i].dwBufferLength = spec->size;
	shm->wHdr[i].dwFlags        = 0;
	shm->wHdr[i].dwUser         = i;
	shm->wHdr[i].dwLoops        = 0;       /* loop control counter */
	shm->wHdr[i].lpNext         = NULL;    /* reserved for driver */
	shm->wHdr[i].reserved       = 0;
	inUse[i] = FALSE;
    }
    next_buffer = 0;
    return 0;
}

static void MME_WaitAudio(_THIS)
{
    while ( inUse[next_buffer] ) {
	mmeWaitForCallbacks();
	mmeProcessCallbacks();
    }
}

static Uint8 *MME_GetAudioBuf(_THIS)
{
    Uint8 *retval;

    inUse[next_buffer] = TRUE;
    retval = (Uint8 *)(shm->wHdr[next_buffer].lpData);
    return retval;
}

static void MME_PlayAudio(_THIS)
{
    /* Queue it up */
    waveOutWrite(shm->sound, &(shm->wHdr[next_buffer]), sizeof(WAVEHDR));
    next_buffer = (next_buffer+1)%NUM_BUFFERS;
}

static void MME_WaitDone(_THIS)
{
    MMRESULT result;
    int i;

    if ( shm->sound ) {
	for (i = 0; i < NUM_BUFFERS; i++)
	    while ( inUse[i] ) {
		mmeWaitForCallbacks();
		mmeProcessCallbacks();
	    }
	result = waveOutReset(shm->sound);
	if ( result != MMSYSERR_NOERROR )
	    SetMMerror("waveOutReset()", result);
	mmeProcessCallbacks();
    }
}

static void MME_CloseAudio(_THIS)
{
    MMRESULT result;

    if ( mixbuf ) {
	result = mmeFreeBuffer(mixbuf);
	if (result != MMSYSERR_NOERROR )
	    SetMMerror("mmeFreeBuffer", result);
	mixbuf = NULL;
    }

    if ( shm ) {
	if ( shm->sound ) {
	    result = waveOutClose(shm->sound);
	    if (result != MMSYSERR_NOERROR )
		SetMMerror("waveOutClose()", result);
	    mmeProcessCallbacks();
	}
	result = mmeFreeMem(shm);
	if (result != MMSYSERR_NOERROR )
	    SetMMerror("mmeFreeMem()", result);
	shm = NULL;
    }
}