view src/audio/SDL_wave.c @ 1295:c3e36ac8a94c

Date: Sun, 6 Mar 2005 17:06:20 +0100 From: Per Inge Mathisen Subject: [SDL] Fullscreen refresh on win32 Windows has a terrible default for fullscreen 3D apps of 60mhz refresh rate. This can be fixed by the user by going into his driver's control panel and forcing the refresh rate higher. However, this not a very user friendly way about it, and in any case SDL contains no code that could figure out this that condition has afflicted the user. So the question is, could SDL fix this for the user? It is possible under Windows to request a higher refresh rate. The danger is of course that if the user has an old monitor, and you request a too high refresh rate, the monitor could be damaged. However, I believe there might be a way around that: Check before switching what refresh rate the user's desktop runs in, and if our fullscreen dimensions are equal or less than those of the desktop, use the higher refresh rate of 60 and the desktop rate. Since most users run their desktops in the same or higher resolution something sane, this should fix this problem for most users. Thoughts? An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE) option so that programs can bitch at their users at their own convenience. - Per
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Jan 2006 06:56:10 +0000
parents 80f8c94b5199
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef DISABLE_FILE

/* Microsoft WAVE file loading routines */

#include <stdlib.h>
#include <string.h>

#include "SDL_error.h"
#include "SDL_audio.h"
#include "SDL_wave.h"
#include "SDL_endian.h"

#ifndef NELEMS
#define NELEMS(array)	((sizeof array)/(sizeof array[0]))
#endif

static int ReadChunk(SDL_RWops *src, Chunk *chunk);

struct MS_ADPCM_decodestate {
	Uint8 hPredictor;
	Uint16 iDelta;
	Sint16 iSamp1;
	Sint16 iSamp2;
};
static struct MS_ADPCM_decoder {
	WaveFMT wavefmt;
	Uint16 wSamplesPerBlock;
	Uint16 wNumCoef;
	Sint16 aCoeff[7][2];
	/* * * */
	struct MS_ADPCM_decodestate state[2];
} MS_ADPCM_state;

static int InitMS_ADPCM(WaveFMT *format)
{
	Uint8 *rogue_feel;
	Uint16 extra_info;
	int i;

	/* Set the rogue pointer to the MS_ADPCM specific data */
	MS_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
	MS_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
	MS_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
	MS_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
	MS_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
	MS_ADPCM_state.wavefmt.bitspersample =
					 SDL_SwapLE16(format->bitspersample);
	rogue_feel = (Uint8 *)format+sizeof(*format);
	if ( sizeof(*format) == 16 ) {
		extra_info = ((rogue_feel[1]<<8)|rogue_feel[0]);
		rogue_feel += sizeof(Uint16);
	}
	MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1]<<8)|rogue_feel[0]);
	rogue_feel += sizeof(Uint16);
	MS_ADPCM_state.wNumCoef = ((rogue_feel[1]<<8)|rogue_feel[0]);
	rogue_feel += sizeof(Uint16);
	if ( MS_ADPCM_state.wNumCoef != 7 ) {
		SDL_SetError("Unknown set of MS_ADPCM coefficients");
		return(-1);
	}
	for ( i=0; i<MS_ADPCM_state.wNumCoef; ++i ) {
		MS_ADPCM_state.aCoeff[i][0] = ((rogue_feel[1]<<8)|rogue_feel[0]);
		rogue_feel += sizeof(Uint16);
		MS_ADPCM_state.aCoeff[i][1] = ((rogue_feel[1]<<8)|rogue_feel[0]);
		rogue_feel += sizeof(Uint16);
	}
	return(0);
}

static Sint32 MS_ADPCM_nibble(struct MS_ADPCM_decodestate *state,
					Uint8 nybble, Sint16 *coeff)
{
	const Sint32 max_audioval = ((1<<(16-1))-1);
	const Sint32 min_audioval = -(1<<(16-1));
	const Sint32 adaptive[] = {
		230, 230, 230, 230, 307, 409, 512, 614,
		768, 614, 512, 409, 307, 230, 230, 230
	};
	Sint32 new_sample, delta;

	new_sample = ((state->iSamp1 * coeff[0]) +
		      (state->iSamp2 * coeff[1]))/256;
	if ( nybble & 0x08 ) {
		new_sample += state->iDelta * (nybble-0x10);
	} else {
		new_sample += state->iDelta * nybble;
	}
	if ( new_sample < min_audioval ) {
		new_sample = min_audioval;
	} else
	if ( new_sample > max_audioval ) {
		new_sample = max_audioval;
	}
	delta = ((Sint32)state->iDelta * adaptive[nybble])/256;
	if ( delta < 16 ) {
		delta = 16;
	}
	state->iDelta = delta;
	state->iSamp2 = state->iSamp1;
	state->iSamp1 = new_sample;
	return(new_sample);
}

static int MS_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
{
	struct MS_ADPCM_decodestate *state[2];
	Uint8 *freeable, *encoded, *decoded;
	Sint32 encoded_len, samplesleft;
	Sint8 nybble, stereo;
	Sint16 *coeff[2];
	Sint32 new_sample;

	/* Allocate the proper sized output buffer */
	encoded_len = *audio_len;
	encoded = *audio_buf;
	freeable = *audio_buf;
	*audio_len = (encoded_len/MS_ADPCM_state.wavefmt.blockalign) * 
				MS_ADPCM_state.wSamplesPerBlock*
				MS_ADPCM_state.wavefmt.channels*sizeof(Sint16);
	*audio_buf = (Uint8 *)malloc(*audio_len);
	if ( *audio_buf == NULL ) {
		SDL_Error(SDL_ENOMEM);
		return(-1);
	}
	decoded = *audio_buf;

	/* Get ready... Go! */
	stereo = (MS_ADPCM_state.wavefmt.channels == 2);
	state[0] = &MS_ADPCM_state.state[0];
	state[1] = &MS_ADPCM_state.state[stereo];
	while ( encoded_len >= MS_ADPCM_state.wavefmt.blockalign ) {
		/* Grab the initial information for this block */
		state[0]->hPredictor = *encoded++;
		if ( stereo ) {
			state[1]->hPredictor = *encoded++;
		}
		state[0]->iDelta = ((encoded[1]<<8)|encoded[0]);
		encoded += sizeof(Sint16);
		if ( stereo ) {
			state[1]->iDelta = ((encoded[1]<<8)|encoded[0]);
			encoded += sizeof(Sint16);
		}
		state[0]->iSamp1 = ((encoded[1]<<8)|encoded[0]);
		encoded += sizeof(Sint16);
		if ( stereo ) {
			state[1]->iSamp1 = ((encoded[1]<<8)|encoded[0]);
			encoded += sizeof(Sint16);
		}
		state[0]->iSamp2 = ((encoded[1]<<8)|encoded[0]);
		encoded += sizeof(Sint16);
		if ( stereo ) {
			state[1]->iSamp2 = ((encoded[1]<<8)|encoded[0]);
			encoded += sizeof(Sint16);
		}
		coeff[0] = MS_ADPCM_state.aCoeff[state[0]->hPredictor];
		coeff[1] = MS_ADPCM_state.aCoeff[state[1]->hPredictor];

		/* Store the two initial samples we start with */
		decoded[0] = state[0]->iSamp2&0xFF;
		decoded[1] = state[0]->iSamp2>>8;
		decoded += 2;
		if ( stereo ) {
			decoded[0] = state[1]->iSamp2&0xFF;
			decoded[1] = state[1]->iSamp2>>8;
			decoded += 2;
		}
		decoded[0] = state[0]->iSamp1&0xFF;
		decoded[1] = state[0]->iSamp1>>8;
		decoded += 2;
		if ( stereo ) {
			decoded[0] = state[1]->iSamp1&0xFF;
			decoded[1] = state[1]->iSamp1>>8;
			decoded += 2;
		}

		/* Decode and store the other samples in this block */
		samplesleft = (MS_ADPCM_state.wSamplesPerBlock-2)*
					MS_ADPCM_state.wavefmt.channels;
		while ( samplesleft > 0 ) {
			nybble = (*encoded)>>4;
			new_sample = MS_ADPCM_nibble(state[0],nybble,coeff[0]);
			decoded[0] = new_sample&0xFF;
			new_sample >>= 8;
			decoded[1] = new_sample&0xFF;
			decoded += 2;

			nybble = (*encoded)&0x0F;
			new_sample = MS_ADPCM_nibble(state[1],nybble,coeff[1]);
			decoded[0] = new_sample&0xFF;
			new_sample >>= 8;
			decoded[1] = new_sample&0xFF;
			decoded += 2;

			++encoded;
			samplesleft -= 2;
		}
		encoded_len -= MS_ADPCM_state.wavefmt.blockalign;
	}
	free(freeable);
	return(0);
}

struct IMA_ADPCM_decodestate {
	Sint32 sample;
	Sint8 index;
};
static struct IMA_ADPCM_decoder {
	WaveFMT wavefmt;
	Uint16 wSamplesPerBlock;
	/* * * */
	struct IMA_ADPCM_decodestate state[2];
} IMA_ADPCM_state;

static int InitIMA_ADPCM(WaveFMT *format)
{
	Uint8 *rogue_feel;
	Uint16 extra_info;

	/* Set the rogue pointer to the IMA_ADPCM specific data */
	IMA_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
	IMA_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
	IMA_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
	IMA_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
	IMA_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
	IMA_ADPCM_state.wavefmt.bitspersample =
					 SDL_SwapLE16(format->bitspersample);
	rogue_feel = (Uint8 *)format+sizeof(*format);
	if ( sizeof(*format) == 16 ) {
		extra_info = ((rogue_feel[1]<<8)|rogue_feel[0]);
		rogue_feel += sizeof(Uint16);
	}
	IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1]<<8)|rogue_feel[0]);
	return(0);
}

static Sint32 IMA_ADPCM_nibble(struct IMA_ADPCM_decodestate *state,Uint8 nybble)
{
	const Sint32 max_audioval = ((1<<(16-1))-1);
	const Sint32 min_audioval = -(1<<(16-1));
	const int index_table[16] = {
		-1, -1, -1, -1,
		 2,  4,  6,  8,
		-1, -1, -1, -1,
		 2,  4,  6,  8
	};
	const Sint32 step_table[89] = {
		7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31,
		34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130,
		143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408,
		449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282,
		1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327,
		3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630,
		9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350,
		22385, 24623, 27086, 29794, 32767
	};
	Sint32 delta, step;

	/* Compute difference and new sample value */
	step = step_table[state->index];
	delta = step >> 3;
	if ( nybble & 0x04 ) delta += step;
	if ( nybble & 0x02 ) delta += (step >> 1);
	if ( nybble & 0x01 ) delta += (step >> 2);
	if ( nybble & 0x08 ) delta = -delta;
	state->sample += delta;

	/* Update index value */
	state->index += index_table[nybble];
	if ( state->index > 88 ) {
		state->index = 88;
	} else
	if ( state->index < 0 ) {
		state->index = 0;
	}

	/* Clamp output sample */
	if ( state->sample > max_audioval ) {
		state->sample = max_audioval;
	} else
	if ( state->sample < min_audioval ) {
		state->sample = min_audioval;
	}
	return(state->sample);
}

/* Fill the decode buffer with a channel block of data (8 samples) */
static void Fill_IMA_ADPCM_block(Uint8 *decoded, Uint8 *encoded,
	int channel, int numchannels, struct IMA_ADPCM_decodestate *state)
{
	int i;
	Sint8 nybble;
	Sint32 new_sample;

	decoded += (channel * 2);
	for ( i=0; i<4; ++i ) {
		nybble = (*encoded)&0x0F;
		new_sample = IMA_ADPCM_nibble(state, nybble);
		decoded[0] = new_sample&0xFF;
		new_sample >>= 8;
		decoded[1] = new_sample&0xFF;
		decoded += 2 * numchannels;

		nybble = (*encoded)>>4;
		new_sample = IMA_ADPCM_nibble(state, nybble);
		decoded[0] = new_sample&0xFF;
		new_sample >>= 8;
		decoded[1] = new_sample&0xFF;
		decoded += 2 * numchannels;

		++encoded;
	}
}

static int IMA_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
{
	struct IMA_ADPCM_decodestate *state;
	Uint8 *freeable, *encoded, *decoded;
	Sint32 encoded_len, samplesleft;
	int c, channels;

	/* Check to make sure we have enough variables in the state array */
	channels = IMA_ADPCM_state.wavefmt.channels;
	if ( channels > NELEMS(IMA_ADPCM_state.state) ) {
		SDL_SetError("IMA ADPCM decoder can only handle %d channels",
						NELEMS(IMA_ADPCM_state.state));
		return(-1);
	}
	state = IMA_ADPCM_state.state;

	/* Allocate the proper sized output buffer */
	encoded_len = *audio_len;
	encoded = *audio_buf;
	freeable = *audio_buf;
	*audio_len = (encoded_len/IMA_ADPCM_state.wavefmt.blockalign) * 
				IMA_ADPCM_state.wSamplesPerBlock*
				IMA_ADPCM_state.wavefmt.channels*sizeof(Sint16);
	*audio_buf = (Uint8 *)malloc(*audio_len);
	if ( *audio_buf == NULL ) {
		SDL_Error(SDL_ENOMEM);
		return(-1);
	}
	decoded = *audio_buf;

	/* Get ready... Go! */
	while ( encoded_len >= IMA_ADPCM_state.wavefmt.blockalign ) {
		/* Grab the initial information for this block */
		for ( c=0; c<channels; ++c ) {
			/* Fill the state information for this block */
			state[c].sample = ((encoded[1]<<8)|encoded[0]);
			encoded += 2;
			if ( state[c].sample & 0x8000 ) {
				state[c].sample -= 0x10000;
			}
			state[c].index = *encoded++;
			/* Reserved byte in buffer header, should be 0 */
			if ( *encoded++ != 0 ) {
				/* Uh oh, corrupt data?  Buggy code? */;
			}

			/* Store the initial sample we start with */
			decoded[0] = state[c].sample&0xFF;
			decoded[1] = state[c].sample>>8;
			decoded += 2;
		}

		/* Decode and store the other samples in this block */
		samplesleft = (IMA_ADPCM_state.wSamplesPerBlock-1)*channels;
		while ( samplesleft > 0 ) {
			for ( c=0; c<channels; ++c ) {
				Fill_IMA_ADPCM_block(decoded, encoded,
						c, channels, &state[c]);
				encoded += 4;
				samplesleft -= 8;
			}
			decoded += (channels * 8 * 2);
		}
		encoded_len -= IMA_ADPCM_state.wavefmt.blockalign;
	}
	free(freeable);
	return(0);
}

SDL_AudioSpec * SDL_LoadWAV_RW (SDL_RWops *src, int freesrc,
		SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len)
{
	int was_error;
	Chunk chunk;
	int lenread;
	int MS_ADPCM_encoded, IMA_ADPCM_encoded;
	int samplesize;

	/* WAV magic header */
	Uint32 RIFFchunk;
	Uint32 wavelen = 0;
	Uint32 WAVEmagic;
	Uint32 headerDiff = 0;

	/* FMT chunk */
	WaveFMT *format = NULL;

	/* Make sure we are passed a valid data source */
	was_error = 0;
	if ( src == NULL ) {
		was_error = 1;
		goto done;
	}
		
	/* Check the magic header */
	RIFFchunk	= SDL_ReadLE32(src);
	wavelen		= SDL_ReadLE32(src);
	if ( wavelen == WAVE ) { /* The RIFFchunk has already been read */
		WAVEmagic = wavelen;
		wavelen   = RIFFchunk;
		RIFFchunk = RIFF;
	} else {
		WAVEmagic = SDL_ReadLE32(src);
	}
	if ( (RIFFchunk != RIFF) || (WAVEmagic != WAVE) ) {
		SDL_SetError("Unrecognized file type (not WAVE)");
		was_error = 1;
		goto done;
	}
	headerDiff += sizeof(Uint32); // for WAVE

	/* Read the audio data format chunk */
	chunk.data = NULL;
	do {
		if ( chunk.data != NULL ) {
			free(chunk.data);
		}
		lenread = ReadChunk(src, &chunk);
		if ( lenread < 0 ) {
			was_error = 1;
			goto done;
		}
		// 2 Uint32's for chunk header+len, plus the lenread
		headerDiff += lenread + 2 * sizeof(Uint32);
	} while ( (chunk.magic == FACT) || (chunk.magic == LIST) );

	/* Decode the audio data format */
	format = (WaveFMT *)chunk.data;
	if ( chunk.magic != FMT ) {
		SDL_SetError("Complex WAVE files not supported");
		was_error = 1;
		goto done;
	}
	MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;
	switch (SDL_SwapLE16(format->encoding)) {
		case PCM_CODE:
			/* We can understand this */
			break;
		case MS_ADPCM_CODE:
			/* Try to understand this */
			if ( InitMS_ADPCM(format) < 0 ) {
				was_error = 1;
				goto done;
			}
			MS_ADPCM_encoded = 1;
			break;
		case IMA_ADPCM_CODE:
			/* Try to understand this */
			if ( InitIMA_ADPCM(format) < 0 ) {
				was_error = 1;
				goto done;
			}
			IMA_ADPCM_encoded = 1;
			break;
		default:
			SDL_SetError("Unknown WAVE data format: 0x%.4x",
					SDL_SwapLE16(format->encoding));
			was_error = 1;
			goto done;
	}
	memset(spec, 0, (sizeof *spec));
	spec->freq = SDL_SwapLE32(format->frequency);
	switch (SDL_SwapLE16(format->bitspersample)) {
		case 4:
			if ( MS_ADPCM_encoded || IMA_ADPCM_encoded ) {
				spec->format = AUDIO_S16;
			} else {
				was_error = 1;
			}
			break;
		case 8:
			spec->format = AUDIO_U8;
			break;
		case 16:
			spec->format = AUDIO_S16;
			break;
		default:
			was_error = 1;
			break;
	}
	if ( was_error ) {
		SDL_SetError("Unknown %d-bit PCM data format",
			SDL_SwapLE16(format->bitspersample));
		goto done;
	}
	spec->channels = (Uint8)SDL_SwapLE16(format->channels);
	spec->samples = 4096;		/* Good default buffer size */

	/* Read the audio data chunk */
	*audio_buf = NULL;
	do {
		if ( *audio_buf != NULL ) {
			free(*audio_buf);
		}
		lenread = ReadChunk(src, &chunk);
		if ( lenread < 0 ) {
			was_error = 1;
			goto done;
		}
		*audio_len = lenread;
		*audio_buf = chunk.data;
		if(chunk.magic != DATA) headerDiff += lenread + 2 * sizeof(Uint32);
	} while ( chunk.magic != DATA );
	headerDiff += 2 * sizeof(Uint32); // for the data chunk and len

	if ( MS_ADPCM_encoded ) {
		if ( MS_ADPCM_decode(audio_buf, audio_len) < 0 ) {
			was_error = 1;
			goto done;
		}
	}
	if ( IMA_ADPCM_encoded ) {
		if ( IMA_ADPCM_decode(audio_buf, audio_len) < 0 ) {
			was_error = 1;
			goto done;
		}
	}

	/* Don't return a buffer that isn't a multiple of samplesize */
	samplesize = ((spec->format & 0xFF)/8)*spec->channels;
	*audio_len &= ~(samplesize-1);

done:
	if ( format != NULL ) {
		free(format);
	}
	if ( freesrc && src ) {
		SDL_RWclose(src);
	}
	else {
		// seek to the end of the file (given by the RIFF chunk)
		SDL_RWseek(src, wavelen - chunk.length - headerDiff, SEEK_CUR);
	}
	if ( was_error ) {
		spec = NULL;
	}
	return(spec);
}

/* Since the WAV memory is allocated in the shared library, it must also
   be freed here.  (Necessary under Win32, VC++)
 */
void SDL_FreeWAV(Uint8 *audio_buf)
{
	if ( audio_buf != NULL ) {
		free(audio_buf);
	}
}

static int ReadChunk(SDL_RWops *src, Chunk *chunk)
{
	chunk->magic	= SDL_ReadLE32(src);
	chunk->length	= SDL_ReadLE32(src);
	chunk->data = (Uint8 *)malloc(chunk->length);
	if ( chunk->data == NULL ) {
		SDL_Error(SDL_ENOMEM);
		return(-1);
	}
	if ( SDL_RWread(src, chunk->data, chunk->length, 1) != 1 ) {
		SDL_Error(SDL_EFREAD);
		free(chunk->data);
		return(-1);
	}
	return(chunk->length);
}

#endif /* ENABLE_FILE */