view src/audio/Makefile.wat @ 1295:c3e36ac8a94c

Date: Sun, 6 Mar 2005 17:06:20 +0100 From: Per Inge Mathisen Subject: [SDL] Fullscreen refresh on win32 Windows has a terrible default for fullscreen 3D apps of 60mhz refresh rate. This can be fixed by the user by going into his driver's control panel and forcing the refresh rate higher. However, this not a very user friendly way about it, and in any case SDL contains no code that could figure out this that condition has afflicted the user. So the question is, could SDL fix this for the user? It is possible under Windows to request a higher refresh rate. The danger is of course that if the user has an old monitor, and you request a too high refresh rate, the monitor could be damaged. However, I believe there might be a way around that: Check before switching what refresh rate the user's desktop runs in, and if our fullscreen dimensions are equal or less than those of the desktop, use the higher refresh rate of 60 and the desktop rate. Since most users run their desktops in the same or higher resolution something sane, this should fix this problem for most users. Thoughts? An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE) option so that programs can bitch at their users at their own convenience. - Per
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Jan 2006 06:56:10 +0000
parents 173c063d4f55
children
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#=============================================================================
#          This is a Watcom makefile to build SDL.DLL for OS/2
#
# Makefile for DART (audio support)
#=============================================================================

object_files= SDL_audio.obj SDL_audiocvt.obj SDL_audiomem.obj SDL_mixer.obj SDL_mixer_MMX_VC.obj SDL_wave.obj SDL_dart.obj
ExtraCFlags=-dUSE_ASM_MIXER_VC -dUSE_DOSSETPRIORITY

#
#==============================================================================
#
!include ..\..\Watcom.mif

.before
    set include=$(%os2tk)\h;$(%include);../../include;./dart

all : $(object_files)

SDL_dart.obj: .AUTODEPEND
    wcc386 dart\SDL_dart.c $(cflags)

clean : .SYMBOLIC
        @if exist *.obj del *.obj
        @if exist *.map del *.map
        @if exist *.res del *.res
        @if exist *.lst del *.lst