view build-scripts/strip_fPIC.sh @ 1897:c2a27da60b18

Solved the performance problems by introducing the concept of a single-buffered display, which is a fast path used for the whole-surface SDL 1.2 API. Solved the flicker problems by implementing a backbuffer in the GDI renderer. Unfortunately, now using the GDI renderer with a backbuffer and HBITMAPs is significantly slower than SDL's surface code. *sigh*
author Sam Lantinga <slouken@libsdl.org>
date Wed, 12 Jul 2006 06:39:26 +0000
parents 5225a9cc25a2
children 27fe0dd48269
line wrap: on
line source

#!/bin/sh
#
# libtool assumes that the compiler can handle the -fPIC flag
# This isn't always true (for example, nasm can't handle it)
command=""
while [ $# -gt 0 ]; do
    case "$1" in
        -?PIC)
            # Ignore -fPIC and -DPIC options
            ;;
        -fno-common)
            # Ignore -fPIC and -DPIC options
            ;;
        *)
            command="$command $1"
            ;;
    esac
    shift
done
echo $command
exec $command