Mercurial > sdl-ios-xcode
view src/video/dummy/SDL_nullevents.c @ 2802:c2834344ca44
Fixed SW_SetTextureScaleMode()
Use RLE acceleration for static textures in the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 29 Nov 2008 00:11:35 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Being a null driver, there's no event stream. We just define stubs for most of the API. */ #include "SDL.h" #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_nullvideo.h" #include "SDL_nullevents_c.h" void DUMMY_PumpEvents(_THIS) { /* do nothing. */ } /* vi: set ts=4 sw=4 expandtab: */