Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetKeyName.3 @ 2802:c2834344ca44
Fixed SW_SetTextureScaleMode()
Use RLE acceleration for static textures in the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 29 Nov 2008 00:11:35 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_GetKeyName" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_GetKeyName \- Get the name of an SDL virtual keysym .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBchar *\fBSDL_GetKeyName\fP\fR(\fBSDLKey key\fR); .SH "DESCRIPTION" .PP Returns the SDL-defined name of the \fI\fBSDLKey\fR\fR \fBkey\fR\&. .SH "SEE ALSO" .PP \fI\fBSDLKey\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59