view Xcode/TemplatesForXcode/SDL Application/SDLMain.h @ 2802:c2834344ca44

Fixed SW_SetTextureScaleMode() Use RLE acceleration for static textures in the software renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Nov 2008 00:11:35 +0000
parents 4d2d0548f5b2
children
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/*   SDLMain.m - main entry point for our Cocoa-ized SDL app
       Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
       Non-NIB-Code & other changes: Max Horn <max@quendi.de>

    Feel free to customize this file to suit your needs
*/

#import <Cocoa/Cocoa.h>

@interface SDLMain : NSObject
@end