view docs/man3/SDL_JoystickNumAxes.3 @ 2322:c25d45b7add3

Fixing valgrind errors. One of the error was the result of an unitended recursive call to X11_GL_LoadLibrary which was also fixed.
author Bob Pendleton <bob@pendleton.com>
date Thu, 06 Mar 2008 17:08:10 +0000
parents 546f7c1eb755
children 1238da4a7112
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.TH "SDL_JoystickNumAxes" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickNumAxes \- Get the number of joystick axes
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_JoystickNumAxes\fP\fR(\fBSDL_Joystick *joystick\fR);
.SH "DESCRIPTION"
.PP
Return the number of axes available from a previously opened \fBSDL_Joystick\fR\&.
.SH "RETURN VALUE"
.PP
Number of axes\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_JoystickGetAxis\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00