Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetThreadID.3 @ 2322:c25d45b7add3
Fixing valgrind errors.
One of the error was the result of an unitended recursive call to X11_GL_LoadLibrary which was also fixed.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Thu, 06 Mar 2008 17:08:10 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_GetThreadID" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_GetThreadID \- Get the SDL thread ID of a SDL_Thread .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBUint32 \fBSDL_GetThreadID\fP\fR(\fBSDL_Thread *thread\fR); .SH "DESCRIPTION" .PP Returns the ID of a \fBSDL_Thread\fR created by \fISDL_CreateThread\fR\&. .SH "SEE ALSO" .PP \fISDL_CreateThread\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00