Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetAppState.3 @ 2322:c25d45b7add3
Fixing valgrind errors.
One of the error was the result of an unitended recursive call to X11_GL_LoadLibrary which was also fixed.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Thu, 06 Mar 2008 17:08:10 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_GetAppState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" \fBSDL_GetAppState\fP \- Get the state of the application .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBUint8 \fBSDL_GetAppState\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP This function returns the current state of the application\&. The value returned is a bitwise combination of: .TP 20 \fBSDL_APPMOUSEFOCUS\fP The application has mouse focus\&. .TP 20 \fBSDL_APPINPUTFOCUS\fP The application has keyboard focus .TP 20 \fBSDL_APPACTIVE\fP The application is visible .SH "SEE ALSO" .PP \fI\fBSDL_ActiveEvent\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59