view test/checkkeys.c @ 1032:c1c2efca4548

Date: Mon, 24 Jan 2005 21:37:56 +0800 From: Chris Taylor Subject: Patch to put back dynamic OpenGL loading for MPW I sent a patch a while ago that removes dynamic OpenGL loading for Macintosh Programmer's Workshop. Dynamic loading DOES actually work when an SDL program is built with MPW, it just has to be set up for it. (Whoops!!) This is the ideal way to get OpenGL extensions to work, which D2X uses quite a few of. This patch puts dynamic loading back in SDL for Mac OS 9. It applies to current CVS. I noticed that two members need to be set when DrawSprocket is used.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 25 Jan 2005 16:57:11 +0000
parents 806fcbde0af3
children be9c9c8f6d53
line wrap: on
line source


/* Simple program:  Loop, watching keystrokes
   Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to 
   pump the event loop and catch keystrokes.
*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

static void print_modifiers(void)
{
	int mod;
	printf(" modifiers:");
	mod = SDL_GetModState();
	if(!mod) {
		printf(" (none)");
		return;
	}
	if(mod & KMOD_LSHIFT)
		printf(" LSHIFT");
	if(mod & KMOD_RSHIFT)
		printf(" RSHIFT");
	if(mod & KMOD_LCTRL)
		printf(" LCTRL");
	if(mod & KMOD_RCTRL)
		printf(" RCTRL");
	if(mod & KMOD_LALT)
		printf(" LALT");
	if(mod & KMOD_RALT)
		printf(" RALT");
	if(mod & KMOD_LMETA)
		printf(" LMETA");
	if(mod & KMOD_RMETA)
		printf(" RMETA");
	if(mod & KMOD_NUM)
		printf(" NUM");
	if(mod & KMOD_CAPS)
		printf(" CAPS");
	if(mod & KMOD_MODE)
		printf(" MODE");
}

static void PrintKey(SDL_keysym *sym, int pressed)
{
	/* Print the keycode, name and state */
	if ( sym->sym ) {
		printf("Key %s:  %d-%s ", pressed ?  "pressed" : "released",
					sym->sym, SDL_GetKeyName(sym->sym));
	} else {
		printf("Unknown Key (scancode = %d) %s ", sym->scancode,
					pressed ?  "pressed" : "released");
	}

	/* Print the translated character, if one exists */
	if ( sym->unicode ) {
		/* Is it a control-character? */
		if ( sym->unicode < ' ' ) {
			printf(" (^%c)", sym->unicode+'@');
		} else {
#ifdef UNICODE
			printf(" (%c)", sym->unicode);
#else
			/* This is a Latin-1 program, so only show 8-bits */
			if ( !(sym->unicode & 0xFF00) )
				printf(" (%c)", sym->unicode);
#endif
		}
	}
	print_modifiers();
	printf("\n");
}

int main(int argc, char *argv[])
{
	SDL_Event event;
	int done;
	Uint32 videoflags;

	/* Initialize SDL */
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		exit(1);
	}
	atexit(SDL_Quit);

	videoflags = SDL_SWSURFACE;
	while( argc > 1 ) {
		--argc;
		if ( argv[argc] && !strcmp(argv[argc], "-fullscreen") ) {
			videoflags |= SDL_FULLSCREEN;
		} else {
			fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]);
			exit(1);
		}
	}

	/* Set 640x480 video mode */
	if ( SDL_SetVideoMode(640, 480, 0, videoflags) == NULL ) {
		fprintf(stderr, "Couldn't set 640x480 video mode: %s\n",
							SDL_GetError());
		exit(2);
	}

	/* Enable UNICODE translation for keyboard input */
	SDL_EnableUNICODE(1);

	/* Enable auto repeat for keyboard input */
	SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY,
	                    SDL_DEFAULT_REPEAT_INTERVAL);

	/* Watch keystrokes */
	done = 0;
	while ( !done ) {
		/* Check for events */
		SDL_WaitEvent(&event);
		switch (event.type) {
			case SDL_KEYDOWN:
				PrintKey(&event.key.keysym, 1);
				break;
			case SDL_KEYUP:
				PrintKey(&event.key.keysym, 0);
				break;
			case SDL_MOUSEBUTTONDOWN:
				/* Any button press quits the app... */
			case SDL_QUIT:
				done = 1;
				break;
			default:
				break;
		}
	}
	return(0);
}