Mercurial > sdl-ios-xcode
view src/video/epoc/SDL_epocevents.cpp @ 1032:c1c2efca4548
Date: Mon, 24 Jan 2005 21:37:56 +0800
From: Chris Taylor
Subject: Patch to put back dynamic OpenGL loading for MPW
I sent a patch a while ago that removes dynamic OpenGL loading for
Macintosh Programmer's Workshop. Dynamic loading DOES actually work
when an SDL program is built with MPW, it just has to be set up for it.
(Whoops!!) This is the ideal way to get OpenGL extensions to work,
which D2X uses quite a few of.
This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
current CVS. I noticed that two members need to be set when
DrawSprocket is used.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jan 2005 16:57:11 +0000 |
parents | f6ffac90895c |
children | 19418e4422cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_epocevents.cpp Handle the event stream, converting Epoc events into SDL events Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ #include <stdio.h> #undef NULL extern "C" { #include "SDL_error.h" #include "SDL_video.h" #include "SDL_keysym.h" #include "SDL_keyboard.h" #include "SDL_events_c.h" #include "SDL_timer.h" }; /* extern "C" */ #include "SDL_epocvideo.h" #include "SDL_epocevents_c.h" #include <hal.h> extern "C" { /* The translation tables from a console scancode to a SDL keysym */ static SDLKey keymap[MAX_SCANCODE]; static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); }; /* extern "C" */ TBool isCursorVisible = ETrue; int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent) { int posted = 0; SDL_keysym keysym; switch (aWsEvent.Type()) { case EEventPointer: /* Mouse pointer events */ { const TPointerEvent* pointerEvent = aWsEvent.Pointer(); TPoint mousePos = pointerEvent->iPosition; //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!! if (Private->EPOC_ShrinkedHeight) { mousePos.iY <<= 1; /* Scale y coordinate to shrinked screen height */ } posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */ if (pointerEvent->iType==TPointerEvent::EButton1Down) { posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton1Up) { posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton2Down) { posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton2Up) { posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0); } //!!posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym)); break; } case EEventKeyDown: /* Key events */ { (void*)TranslateKey(aWsEvent.Key()->iScanCode, &keysym); /* Special handling */ switch((int)keysym.sym) { case SDLK_CAPSLOCK: if (!isCursorVisible) { /* Enable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible); } else { /* Disable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible); } isCursorVisible = !isCursorVisible; break; } posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym); break; } case EEventKeyUp: /* Key events */ { posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym)); break; } case EEventFocusGained: /* SDL window got focus */ { //Private->EPOC_IsWindowFocused = ETrue; /* Draw window background and screen buffer */ RedrawWindowL(_this); break; } case EEventFocusLost: /* SDL window lost focus */ { //Private->EPOC_IsWindowFocused = EFalse; // Wait and eat events until focus is gained again /* while (ETrue) { Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); User::WaitForRequest(Private->EPOC_WsEventStatus); Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent); TInt eventType = Private->EPOC_WsEvent.Type(); Private->EPOC_WsEventStatus = KRequestPending; //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); if (eventType == EEventFocusGained) { RedrawWindowL(_this); break; } } */ break; } case EEventModifiersChanged: { TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged(); TUint modstate = KMOD_NONE; if (modEvent->iModifiers == EModifierLeftShift) modstate |= KMOD_LSHIFT; if (modEvent->iModifiers == EModifierRightShift) modstate |= KMOD_RSHIFT; if (modEvent->iModifiers == EModifierLeftCtrl) modstate |= KMOD_LCTRL; if (modEvent->iModifiers == EModifierRightCtrl) modstate |= KMOD_RCTRL; if (modEvent->iModifiers == EModifierLeftAlt) modstate |= KMOD_LALT; if (modEvent->iModifiers == EModifierRightAlt) modstate |= KMOD_RALT; if (modEvent->iModifiers == EModifierLeftFunc) modstate |= KMOD_LMETA; if (modEvent->iModifiers == EModifierRightFunc) modstate |= KMOD_RMETA; if (modEvent->iModifiers == EModifierCapsLock) modstate |= KMOD_CAPS; SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT))); break; } default: break; } return posted; } extern "C" { void EPOC_PumpEvents(_THIS) { int posted = 0; // !! Do we need this? //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); while (Private->EPOC_WsEventStatus != KRequestPending) { Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent); posted = EPOC_HandleWsEvent(_this, Private->EPOC_WsEvent); Private->EPOC_WsEventStatus = KRequestPending; Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); } } void EPOC_InitOSKeymap(_THIS) { int i; /* Initialize the key translation table */ for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) keymap[i] = SDLK_UNKNOWN; /* Numbers */ for ( i = 0; i<32; ++i ){ keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i); } /* e.g. Alphabet keys */ for ( i = 0; i<32; ++i ){ keymap['A' + i] = (SDLKey)(SDLK_a+i); } keymap[EStdKeyBackspace] = SDLK_BACKSPACE; keymap[EStdKeyTab] = SDLK_TAB; keymap[EStdKeyEnter] = SDLK_RETURN; keymap[EStdKeyEscape] = SDLK_ESCAPE; keymap[EStdKeySpace] = SDLK_SPACE; keymap[EStdKeyPause] = SDLK_PAUSE; keymap[EStdKeyHome] = SDLK_HOME; keymap[EStdKeyEnd] = SDLK_END; keymap[EStdKeyPageUp] = SDLK_PAGEUP; keymap[EStdKeyPageDown] = SDLK_PAGEDOWN; keymap[EStdKeyDelete] = SDLK_DELETE; keymap[EStdKeyUpArrow] = SDLK_UP; keymap[EStdKeyDownArrow] = SDLK_DOWN; keymap[EStdKeyLeftArrow] = SDLK_LEFT; keymap[EStdKeyRightArrow] = SDLK_RIGHT; keymap[EStdKeyCapsLock] = SDLK_CAPSLOCK; keymap[EStdKeyLeftShift] = SDLK_LSHIFT; keymap[EStdKeyRightShift] = SDLK_RSHIFT; keymap[EStdKeyLeftAlt] = SDLK_LALT; keymap[EStdKeyRightAlt] = SDLK_RALT; keymap[EStdKeyLeftCtrl] = SDLK_LCTRL; keymap[EStdKeyRightCtrl] = SDLK_RCTRL; keymap[EStdKeyLeftFunc] = SDLK_LMETA; keymap[EStdKeyRightFunc] = SDLK_RMETA; keymap[EStdKeyInsert] = SDLK_INSERT; keymap[EStdKeyComma] = SDLK_COMMA; keymap[EStdKeyFullStop] = SDLK_PERIOD; keymap[EStdKeyForwardSlash] = SDLK_SLASH; keymap[EStdKeyBackSlash] = SDLK_BACKSLASH; keymap[EStdKeySemiColon] = SDLK_SEMICOLON; keymap[EStdKeySingleQuote] = SDLK_QUOTE; keymap[EStdKeyHash] = SDLK_HASH; keymap[EStdKeySquareBracketLeft] = SDLK_LEFTBRACKET; keymap[EStdKeySquareBracketRight] = SDLK_RIGHTBRACKET; keymap[EStdKeyMinus] = SDLK_MINUS; keymap[EStdKeyEquals] = SDLK_EQUALS; keymap[EStdKeyF1] = SDLK_F1; /* chr + q */ keymap[EStdKeyF2] = SDLK_F2; /* chr + w */ keymap[EStdKeyF3] = SDLK_F3; /* chr + e */ keymap[EStdKeyF4] = SDLK_F4; /* chr + r */ keymap[EStdKeyF5] = SDLK_F5; /* chr + t */ keymap[EStdKeyF6] = SDLK_F6; /* chr + y */ keymap[EStdKeyF7] = SDLK_F7; /* chr + i */ keymap[EStdKeyF8] = SDLK_F8; /* chr + o */ keymap[EStdKeyF9] = SDLK_F9; /* chr + a */ keymap[EStdKeyF10] = SDLK_F10; /* chr + s */ keymap[EStdKeyF11] = SDLK_F11; /* chr + d */ keymap[EStdKeyF12] = SDLK_F12; /* chr + f */ /* !!TODO EStdKeyNumLock=0x1b, EStdKeyScrollLock=0x1c, EStdKeyNkpForwardSlash=0x84, EStdKeyNkpAsterisk=0x85, EStdKeyNkpMinus=0x86, EStdKeyNkpPlus=0x87, EStdKeyNkpEnter=0x88, EStdKeyNkp1=0x89, EStdKeyNkp2=0x8a, EStdKeyNkp3=0x8b, EStdKeyNkp4=0x8c, EStdKeyNkp5=0x8d, EStdKeyNkp6=0x8e, EStdKeyNkp7=0x8f, EStdKeyNkp8=0x90, EStdKeyNkp9=0x91, EStdKeyNkp0=0x92, EStdKeyNkpFullStop=0x93, EStdKeyMenu=0x94, EStdKeyBacklightOn=0x95, EStdKeyBacklightOff=0x96, EStdKeyBacklightToggle=0x97, EStdKeyIncContrast=0x98, EStdKeyDecContrast=0x99, EStdKeySliderDown=0x9a, EStdKeySliderUp=0x9b, EStdKeyDictaphonePlay=0x9c, EStdKeyDictaphoneStop=0x9d, EStdKeyDictaphoneRecord=0x9e, EStdKeyHelp=0x9f, EStdKeyOff=0xa0, EStdKeyDial=0xa1, EStdKeyIncVolume=0xa2, EStdKeyDecVolume=0xa3, EStdKeyDevice0=0xa4, EStdKeyDevice1=0xa5, EStdKeyDevice2=0xa6, EStdKeyDevice3=0xa7, EStdKeyDevice4=0xa8, EStdKeyDevice5=0xa9, EStdKeyDevice6=0xaa, EStdKeyDevice7=0xab, EStdKeyDevice8=0xac, EStdKeyDevice9=0xad, EStdKeyDeviceA=0xae, EStdKeyDeviceB=0xaf, EStdKeyDeviceC=0xb0, EStdKeyDeviceD=0xb1, EStdKeyDeviceE=0xb2, EStdKeyDeviceF=0xb3, EStdKeyApplication0=0xb4, EStdKeyApplication1=0xb5, EStdKeyApplication2=0xb6, EStdKeyApplication3=0xb7, EStdKeyApplication4=0xb8, EStdKeyApplication5=0xb9, EStdKeyApplication6=0xba, EStdKeyApplication7=0xbb, EStdKeyApplication8=0xbc, EStdKeyApplication9=0xbd, EStdKeyApplicationA=0xbe, EStdKeyApplicationB=0xbf, EStdKeyApplicationC=0xc0, EStdKeyApplicationD=0xc1, EStdKeyApplicationE=0xc2, EStdKeyApplicationF=0xc3, EStdKeyYes=0xc4, EStdKeyNo=0xc5, EStdKeyIncBrightness=0xc6, EStdKeyDecBrightness=0xc7, EStdKeyCaseOpen=0xc8, EStdKeyCaseClose=0xc9 */ } static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) { char debug[256]; //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!! /* Set the keysym information */ keysym->scancode = scancode; if ((scancode >= MAX_SCANCODE) && ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) { SDL_SetError("Too big scancode"); keysym->scancode = SDLK_UNKNOWN; keysym->mod = KMOD_NONE; return keysym; } keysym->mod = SDL_GetModState(); //!!Is this right?? /* Handle function keys: F1, F2, F3 ... */ if (keysym->mod & KMOD_META) { if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphapet keys */ switch(scancode) { case 'Q': scancode = EStdKeyF1; break; case 'W': scancode = EStdKeyF2; break; case 'E': scancode = EStdKeyF3; break; case 'R': scancode = EStdKeyF4; break; case 'T': scancode = EStdKeyF5; break; case 'Y': scancode = EStdKeyF6; break; case 'U': scancode = EStdKeyF7; break; case 'I': scancode = EStdKeyF8; break; case 'A': scancode = EStdKeyF9; break; case 'S': scancode = EStdKeyF10; break; case 'D': scancode = EStdKeyF11; break; case 'F': scancode = EStdKeyF12; break; } keysym->sym = keymap[scancode]; } } if (scancode >= ENonCharacterKeyBase) { // Non character keys keysym->sym = keymap[scancode - ENonCharacterKeyBase + 0x0081]; // !!hard coded } else { keysym->sym = keymap[scancode]; } /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; #if 0 // !!TODO:unicode if ( SDL_TranslateUNICODE ) { /* Populate the unicode field with the ASCII value */ keysym->unicode = scancode; } #endif //!! //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d", // keysym->scancode, keysym->sym, keysym->mod); //SDL_TRACE(debug); //!! return(keysym); } }; /* extern "C" */