view src/video/ataricommon/SDL_xbiosinterrupt.S @ 1032:c1c2efca4548

Date: Mon, 24 Jan 2005 21:37:56 +0800 From: Chris Taylor Subject: Patch to put back dynamic OpenGL loading for MPW I sent a patch a while ago that removes dynamic OpenGL loading for Macintosh Programmer's Workshop. Dynamic loading DOES actually work when an SDL program is built with MPW, it just has to be set up for it. (Whoops!!) This is the ideal way to get OpenGL extensions to work, which D2X uses quite a few of. This patch puts dynamic loading back in SDL for Mac OS 9. It applies to current CVS. I noticed that two members need to be set when DrawSprocket is used.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 25 Jan 2005 16:57:11 +0000
parents d9f3b5bb7870
children 0fb50bfaea7f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/*
 *	XBIOS mouse & joystick vectors
 *
 *	Patrice Mandin
 */

	.text

	.globl	_SDL_AtariXbios_Install
	.globl	_SDL_AtariXbios_Restore
	.globl	_SDL_AtariXbios_MouseVector
	.globl	_SDL_AtariXbios_JoystickVector

	.globl	_SDL_AtariXbios_mouseb
	.globl	_SDL_AtariXbios_mousex
	.globl	_SDL_AtariXbios_mousey
	.globl	_SDL_AtariXbios_joystick

/*--- Vector installer ---*/

_SDL_AtariXbios_Install:
	movel	sp@(4),a0

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Save old mouse vector, set our routine */

	clrl	oldmousevector
	movel	sp@(8),d0
	beqs	no_new_mouse_vector
	movel	a0@(16),oldmousevector
	movel	d0,a0@(16)
no_new_mouse_vector:

	/* Save old joystick vector, set our routine */

	clrl	oldjoystickvector
	movel	sp@(12),d0
	beqs	no_new_joystick_vector
	movel	a0@(24),oldjoystickvector
	movel	d0,a0@(24)
no_new_joystick_vector:

	/* Restart interrupts */

	movew	#0x2300,sr

	rts

/*--- Vector restorer ---*/

_SDL_AtariXbios_Restore:
	movel	sp@(4),a0

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Restore mouse vector */

	movel	oldmousevector,d0
	beqs	no_restore_mouse
	movel	d0,a0@(16)
no_restore_mouse:

	/* Restore joystick vector */

	movel	oldjoystickvector,d0
	beqs	no_restore_joystick
	movel	d0,a0@(24)
no_restore_joystick:

	/* Restart interrupts */

	movew	#0x2300,sr

	rts

/*--- Our mouse vector ---*/

	.text
	.even
	.ascii "XBRA"
	.ascii "LSDL"
	.comm	oldmousevector,4*1
_SDL_AtariXbios_MouseVector:
	movel	d0,sp@-

	/* Mouse buttons */
	moveb	(a0),d0
	andw	#3,d0
	movew	d0,_SDL_AtariXbios_mouseb

	/* X movement */
	moveb	a0@(1),d0
	extw	d0
	addw	d0,_SDL_AtariXbios_mousex

	/* Y movement */
	moveb	a0@(2),d0
	extw	d0
	addw	d0,_SDL_AtariXbios_mousey

	/* Jump through old vector */
	movel	sp@+,d0

	movel	oldmousevector,sp@-
	rts

	.data
	.even
	.comm	_SDL_AtariXbios_mousex,2*1
	.even
	.comm	_SDL_AtariXbios_mousey,2*1
	.even
	.comm	_SDL_AtariXbios_mouseb,2*1

/*--- Our joystick vector ---*/

	.text
	.even
	.ascii "XBRA"
	.ascii "LSDL"
	.comm	oldjoystickvector,4*1
_SDL_AtariXbios_JoystickVector:
	movel	d0,sp@-

	/* New joystick state */
	moveb	a0@(1),d0
	andw	#0x8f,d0
	movew	d0,_SDL_AtariXbios_joystick

	/* Jump through old vector */
	movel	sp@+,d0

	movel	oldjoystickvector,sp@-
	rts

	.data
	.even
	.comm	_SDL_AtariXbios_joystick,2*1