view src/audio/SDL_audiodev.c @ 1032:c1c2efca4548

Date: Mon, 24 Jan 2005 21:37:56 +0800 From: Chris Taylor Subject: Patch to put back dynamic OpenGL loading for MPW I sent a patch a while ago that removes dynamic OpenGL loading for Macintosh Programmer's Workshop. Dynamic loading DOES actually work when an SDL program is built with MPW, it just has to be set up for it. (Whoops!!) This is the ideal way to get OpenGL extensions to work, which D2X uses quite a few of. This patch puts dynamic loading back in SDL for Mac OS 9. It applies to current CVS. I noticed that two members need to be set when DrawSprocket is used.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 25 Jan 2005 16:57:11 +0000
parents 0f3aa6ab3341
children 974ba6ae0fa3
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Get the name of the audio device we use for output */

#if defined(unix) || defined(__unix__)

#include <stdlib.h>
#include <stdio.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>

#include "SDL_audiodev_c.h"

#ifndef _PATH_DEV_DSP
#if defined(__NetBSD__) || defined(__OpenBSD__)
#define _PATH_DEV_DSP  "/dev/audio"
#else
#define _PATH_DEV_DSP  "/dev/dsp"
#endif
#endif
#ifndef _PATH_DEV_DSP24
#define _PATH_DEV_DSP24	"/dev/sound/dsp"
#endif
#ifndef _PATH_DEV_AUDIO
#define _PATH_DEV_AUDIO	"/dev/audio"
#endif


int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
{
	const char *audiodev;
	int audio_fd;
	char audiopath[1024];

	/* Figure out what our audio device is */
	if ( ((audiodev=getenv("SDL_PATH_DSP")) == NULL) &&
	     ((audiodev=getenv("AUDIODEV")) == NULL) ) {
		if ( classic ) {
			audiodev = _PATH_DEV_AUDIO;
		} else {
			struct stat sb;

			/* Added support for /dev/sound/\* in Linux 2.4 */
			if ( (stat("/dev/sound", &sb) == 0) &&
			     S_ISDIR(sb.st_mode) ) {
				audiodev = _PATH_DEV_DSP24;
			} else {
				audiodev = _PATH_DEV_DSP;
			}
		}
	}
	audio_fd = open(audiodev, flags, 0);

	/* If the first open fails, look for other devices */
	if ( (audio_fd < 0) && (strlen(audiodev) < (sizeof(audiopath)-3)) ) {
		int exists, instance;
		struct stat sb;

		instance = 1;
		do { /* Don't use errno ENOENT - it may not be thread-safe */
			sprintf(audiopath, "%s%d", audiodev, instance++);
			exists = 0;
			if ( stat(audiopath, &sb) == 0 ) {
				exists = 1;
				audio_fd = open(audiopath, flags, 0); 
			}
		} while ( exists && (audio_fd < 0) );
		audiodev = audiopath;
	}
	if ( path != NULL ) {
		strncpy(path, audiodev, maxlen);
		path[maxlen-1] = '\0';
	}
	return(audio_fd);
}

#elif defined(_AIX)

/* Get the name of the audio device we use for output */

#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>

#include "SDL_audiodev_c.h"

#ifndef _PATH_DEV_DSP
#define _PATH_DEV_DSP	"/dev/%caud%c/%c"
#endif

char devsettings[][3] =
{
    { 'p', '0', '1' }, { 'p', '0', '2' }, { 'p', '0', '3' }, { 'p', '0', '4' },
    { 'p', '1', '1' }, { 'p', '1', '2' }, { 'p', '1', '3' }, { 'p', '1', '4' },
    { 'p', '2', '1' }, { 'p', '2', '2' }, { 'p', '2', '3' }, { 'p', '2', '4' },
    { 'p', '3', '1' }, { 'p', '3', '2' }, { 'p', '3', '3' }, { 'p', '3', '4' },
    { 'b', '0', '1' }, { 'b', '0', '2' }, { 'b', '0', '3' }, { 'b', '0', '4' },
    { 'b', '1', '1' }, { 'b', '1', '2' }, { 'b', '1', '3' }, { 'b', '1', '4' },
    { 'b', '2', '1' }, { 'b', '2', '2' }, { 'b', '2', '3' }, { 'b', '2', '4' },
    { 'b', '3', '1' }, { 'b', '3', '2' }, { 'b', '3', '3' }, { 'b', '3', '4' },
    { '\0', '\0', '\0' }
};

static int OpenUserDefinedDevice(char *path, int maxlen, int flags)
{
	const char *audiodev;
	int  audio_fd;

	/* Figure out what our audio device is */
	if ((audiodev=getenv("SDL_PATH_DSP")) == NULL) {
	    audiodev=getenv("AUDIODEV");
	}
	if ( audiodev == NULL ) {
	    return -1;
	}
	audio_fd = open(audiodev, flags, 0);
	if ( path != NULL ) {
		strncpy(path, audiodev, maxlen);
		path[maxlen-1] = '\0';
	}
	return audio_fd;
}

int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
{
    struct stat sb;
    int         audio_fd;
    char        audiopath[1024];
    int         cycle;

    audio_fd = OpenUserDefinedDevice(path,maxlen,flags);
    if ( audio_fd != -1 ) {
        return audio_fd;
    }

    cycle    = 0;
    while( devsettings[cycle][0] != '\0' ) {
        sprintf( audiopath,
                 _PATH_DEV_DSP,
                 devsettings[cycle][0],
                 devsettings[cycle][1],
                 devsettings[cycle][2]);

	if ( stat(audiopath, &sb) == 0 ) {
	    audio_fd = open(audiopath, flags, 0);
	    if ( audio_fd > 0 ) {
		if ( path != NULL ) {
		    strncpy( path, audiopath, maxlen );
		    path[maxlen-1] = '\0';
		}
	        return audio_fd;
	    }
	}
    }
    return -1;
}

#endif /* UNIX system */