Mercurial > sdl-ios-xcode
view src/audio/SDL_audiodev.c @ 1032:c1c2efca4548
Date: Mon, 24 Jan 2005 21:37:56 +0800
From: Chris Taylor
Subject: Patch to put back dynamic OpenGL loading for MPW
I sent a patch a while ago that removes dynamic OpenGL loading for
Macintosh Programmer's Workshop. Dynamic loading DOES actually work
when an SDL program is built with MPW, it just has to be set up for it.
(Whoops!!) This is the ideal way to get OpenGL extensions to work,
which D2X uses quite a few of.
This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
current CVS. I noticed that two members need to be set when
DrawSprocket is used.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jan 2005 16:57:11 +0000 |
parents | 0f3aa6ab3341 |
children | 974ba6ae0fa3 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Get the name of the audio device we use for output */ #if defined(unix) || defined(__unix__) #include <stdlib.h> #include <stdio.h> #include <fcntl.h> #include <sys/types.h> #include <sys/stat.h> #include <string.h> #include "SDL_audiodev_c.h" #ifndef _PATH_DEV_DSP #if defined(__NetBSD__) || defined(__OpenBSD__) #define _PATH_DEV_DSP "/dev/audio" #else #define _PATH_DEV_DSP "/dev/dsp" #endif #endif #ifndef _PATH_DEV_DSP24 #define _PATH_DEV_DSP24 "/dev/sound/dsp" #endif #ifndef _PATH_DEV_AUDIO #define _PATH_DEV_AUDIO "/dev/audio" #endif int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic) { const char *audiodev; int audio_fd; char audiopath[1024]; /* Figure out what our audio device is */ if ( ((audiodev=getenv("SDL_PATH_DSP")) == NULL) && ((audiodev=getenv("AUDIODEV")) == NULL) ) { if ( classic ) { audiodev = _PATH_DEV_AUDIO; } else { struct stat sb; /* Added support for /dev/sound/\* in Linux 2.4 */ if ( (stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode) ) { audiodev = _PATH_DEV_DSP24; } else { audiodev = _PATH_DEV_DSP; } } } audio_fd = open(audiodev, flags, 0); /* If the first open fails, look for other devices */ if ( (audio_fd < 0) && (strlen(audiodev) < (sizeof(audiopath)-3)) ) { int exists, instance; struct stat sb; instance = 1; do { /* Don't use errno ENOENT - it may not be thread-safe */ sprintf(audiopath, "%s%d", audiodev, instance++); exists = 0; if ( stat(audiopath, &sb) == 0 ) { exists = 1; audio_fd = open(audiopath, flags, 0); } } while ( exists && (audio_fd < 0) ); audiodev = audiopath; } if ( path != NULL ) { strncpy(path, audiodev, maxlen); path[maxlen-1] = '\0'; } return(audio_fd); } #elif defined(_AIX) /* Get the name of the audio device we use for output */ #include <stdlib.h> #include <sys/types.h> #include <sys/stat.h> #include <string.h> #include "SDL_audiodev_c.h" #ifndef _PATH_DEV_DSP #define _PATH_DEV_DSP "/dev/%caud%c/%c" #endif char devsettings[][3] = { { 'p', '0', '1' }, { 'p', '0', '2' }, { 'p', '0', '3' }, { 'p', '0', '4' }, { 'p', '1', '1' }, { 'p', '1', '2' }, { 'p', '1', '3' }, { 'p', '1', '4' }, { 'p', '2', '1' }, { 'p', '2', '2' }, { 'p', '2', '3' }, { 'p', '2', '4' }, { 'p', '3', '1' }, { 'p', '3', '2' }, { 'p', '3', '3' }, { 'p', '3', '4' }, { 'b', '0', '1' }, { 'b', '0', '2' }, { 'b', '0', '3' }, { 'b', '0', '4' }, { 'b', '1', '1' }, { 'b', '1', '2' }, { 'b', '1', '3' }, { 'b', '1', '4' }, { 'b', '2', '1' }, { 'b', '2', '2' }, { 'b', '2', '3' }, { 'b', '2', '4' }, { 'b', '3', '1' }, { 'b', '3', '2' }, { 'b', '3', '3' }, { 'b', '3', '4' }, { '\0', '\0', '\0' } }; static int OpenUserDefinedDevice(char *path, int maxlen, int flags) { const char *audiodev; int audio_fd; /* Figure out what our audio device is */ if ((audiodev=getenv("SDL_PATH_DSP")) == NULL) { audiodev=getenv("AUDIODEV"); } if ( audiodev == NULL ) { return -1; } audio_fd = open(audiodev, flags, 0); if ( path != NULL ) { strncpy(path, audiodev, maxlen); path[maxlen-1] = '\0'; } return audio_fd; } int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic) { struct stat sb; int audio_fd; char audiopath[1024]; int cycle; audio_fd = OpenUserDefinedDevice(path,maxlen,flags); if ( audio_fd != -1 ) { return audio_fd; } cycle = 0; while( devsettings[cycle][0] != '\0' ) { sprintf( audiopath, _PATH_DEV_DSP, devsettings[cycle][0], devsettings[cycle][1], devsettings[cycle][2]); if ( stat(audiopath, &sb) == 0 ) { audio_fd = open(audiopath, flags, 0); if ( audio_fd > 0 ) { if ( path != NULL ) { strncpy( path, audiopath, maxlen ); path[maxlen-1] = '\0'; } return audio_fd; } } } return -1; } #endif /* UNIX system */