view docs/html/sdljoyaxisevent.html @ 1032:c1c2efca4548

Date: Mon, 24 Jan 2005 21:37:56 +0800 From: Chris Taylor Subject: Patch to put back dynamic OpenGL loading for MPW I sent a patch a while ago that removes dynamic OpenGL loading for Macintosh Programmer's Workshop. Dynamic loading DOES actually work when an SDL program is built with MPW, it just has to be set up for it. (Whoops!!) This is the ideal way to get OpenGL extensions to work, which D2X uses quite a few of. This patch puts dynamic loading back in SDL for Mac OS 9. It applies to current CVS. I noticed that two members need to be set when DrawSprocket is used.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 25 Jan 2005 16:57:11 +0000
parents 355632dca928
children
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>SDL_JoyAxisEvent</TITLE
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><H1
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>SDL_JoyAxisEvent</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN4203"
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><H2
>Name</H2
>SDL_JoyAxisEvent&nbsp;--&nbsp;Joystick axis motion event structure</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4206"
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><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 axis;
  Sint16 value;
} SDL_JoyAxisEvent;</PRE
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><H2
>Structure Data</H2
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><TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
></TD
><TD
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><TT
CLASS="LITERAL"
>SDL_JOYAXISMOTION</TT
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>which</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Joystick device index</TD
></TR
><TR
><TD
ALIGN="LEFT"
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><TT
CLASS="STRUCTFIELD"
><I
>axis</I
></TT
></TD
><TD
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>Joystick axis index</TD
></TR
><TR
><TD
ALIGN="LEFT"
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><TT
CLASS="STRUCTFIELD"
><I
>value</I
></TT
></TD
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>Axis value (range: -32768 to 32767)</TD
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><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_JoyAxisEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used when an event of type <TT
CLASS="LITERAL"
>SDL_JOYAXISMOTION</TT
> is reported.</P
><P
>A <TT
CLASS="LITERAL"
>SDL_JOYAXISMOTION</TT
> event occurs when ever a user moves an axis on the joystick. The field <TT
CLASS="STRUCTFIELD"
><I
>which</I
></TT
> is the index of the joystick that reported the event and <TT
CLASS="STRUCTFIELD"
><I
>axis</I
></TT
> is the index of the axis (for a more detailed explaination see the <A
HREF="joystick.html"
>Joystick section</A
>). <TT
CLASS="STRUCTFIELD"
><I
>value</I
></TT
> is the current position of the axis.</P
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><H2
>See Also</H2
><P
><A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
>,
<A
HREF="joystick.html"
>Joystick Functions</A
>,
<A
HREF="sdljoystickeventstate.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickEventState</TT
></A
>,
<A
HREF="sdljoystickgetaxis.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickGetAxis</TT
></A
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