Mercurial > sdl-ios-xcode
view docs/html/sdlcd.html @ 1032:c1c2efca4548
Date: Mon, 24 Jan 2005 21:37:56 +0800
From: Chris Taylor
Subject: Patch to put back dynamic OpenGL loading for MPW
I sent a patch a while ago that removes dynamic OpenGL loading for
Macintosh Programmer's Workshop. Dynamic loading DOES actually work
when an SDL program is built with MPW, it just has to be set up for it.
(Whoops!!) This is the ideal way to get OpenGL extensions to work,
which D2X uses quite a few of.
This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
current CVS. I noticed that two members need to be set when
DrawSprocket is used.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jan 2005 16:57:11 +0000 |
parents | 355632dca928 |
children |
line wrap: on
line source
<HTML ><HEAD ><TITLE >SDL_CD</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="CD-ROM" HREF="cdrom.html"><LINK REL="PREVIOUS" TITLE="SDL_CDClose" HREF="sdlcdclose.html"><LINK REL="NEXT" TITLE="SDL_CDtrack" HREF="sdlcdtrack.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlcdclose.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlcdtrack.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCD" ></A >SDL_CD</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7566" ></A ><H2 >Name</H2 >SDL_CD -- CDROM Drive Information</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7569" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ int id; CDstatus status; int numtracks; int cur_track; int cur_frame; SDL_CDtrack track[SDL_MAX_TRACKS+1]; } SDL_CD;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7572" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN7574" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >id</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Private drive identifier</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >status</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Drive <A HREF="sdlcdstatus.html" >status</A ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >numtracks</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Number of tracks on the CD</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >cur_track</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Current track</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >cur_frame</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Current frame offset within the track</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >track</I ></TT >[SDL_MAX_TRACKS+1]</TD ><TD ALIGN="LEFT" VALIGN="TOP" >Array of track descriptions. (see <A HREF="sdlcdtrack.html" ><SPAN CLASS="STRUCTNAME" >SDL_CDtrack</SPAN ></A >)</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7604" ></A ><H2 >Description</H2 ><P >An <SPAN CLASS="STRUCTNAME" >SDL_CD</SPAN > structure is returned by <A HREF="sdlcdopen.html" ><TT CLASS="FUNCTION" >SDL_CDOpen</TT ></A >. It represents an opened CDROM device and stores information on the layout of the tracks on the disc.</P ><P >A frame is the base data unit of a CD. <TT CLASS="LITERAL" >CD_FPS</TT > frames is equal to 1 second of music. SDL provides two macros for converting between time and frames: <TT CLASS="LITERAL" >FRAMES_TO_MSF(f, M,S,F)</TT > and <TT CLASS="LITERAL" >MSF_TO_FRAMES</TT >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7614" ></A ><H2 >Examples</H2 ><PRE CLASS="PROGRAMLISTING" >int min, sec, frame; int frame_offset; FRAMES_TO_MSF(cdrom->cur_frame, &min, &sec, &frame); printf("Current Position: %d minutes, %d seconds, %d frames\n", min, sec, frame); frame_offset=MSF_TO_FRAMES(min, sec, frame);</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7617" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcdopen.html" ><TT CLASS="FUNCTION" >SDL_CDOpen</TT ></A >, <A HREF="sdlcdtrack.html" ><SPAN CLASS="STRUCTNAME" >SDL_CDtrack</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlcdclose.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlcdtrack.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_CDClose</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="cdrom.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_CDtrack</TD ></TR ></TABLE ></DIV ></BODY ></HTML >