view README.PicoGUI @ 1032:c1c2efca4548

Date: Mon, 24 Jan 2005 21:37:56 +0800 From: Chris Taylor Subject: Patch to put back dynamic OpenGL loading for MPW I sent a patch a while ago that removes dynamic OpenGL loading for Macintosh Programmer's Workshop. Dynamic loading DOES actually work when an SDL program is built with MPW, it just has to be set up for it. (Whoops!!) This is the ideal way to get OpenGL extensions to work, which D2X uses quite a few of. This patch puts dynamic loading back in SDL for Mac OS 9. It applies to current CVS. I noticed that two members need to be set when DrawSprocket is used.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 25 Jan 2005 16:57:11 +0000
parents 706de3956894
children
line wrap: on
line source

 ========================
  Using SDL with PicoGUI
 ========================

- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>

PicoGUI is a scalable GUI system with a unique architecture, primarily focused
on scalability to various embedded systems. You can find more information
including a FAQ at http://picogui.org

To use the patch:

  1. When compiling, add the "--enable-video-picogui" switch to ./configure

  2. When running your program, ensure that the picogui driver for SDL
     is in use by setting the SDL_VIDEODRIVER environment variable 
     to "picogui".

  3. The program must also be linked to the C client library for PicoGUI
     (libpgui.so). If the program is being compiled with a patched SDL 
     installed this should be done automatically. If you want to use an
     existing binary with PicoGUI, you can set the LD_PRELOAD environment
     variable to the path of your libpgui.so file.

Capabilities:

  So far only basic functionality is provided on true color (linear16/24/32)
  devices. Accessing a memory mapped bitmap, updating the display, and handling
  mouse/keyboard input. This functionality has been tested with several
  applications, including mplayer, Xine, sldroids, and Abuse.

TODO list:

  - YUV overlays will be helpful for watching video on set top boxes or other
    embedded devices that have some graphics acceleration hardware

  - Account for rotated bitmap storage in pgserver

  - Support for hiding or changing the cursor

  - The display should be centered when the SDL application is smaller
    than the PicoGUI panel

  - Fullscreen or any other special modes

  - Support for indexed and grayscale modes

  - Probably much more...

--- The End ---