Mercurial > sdl-ios-xcode
view docs/man3/SDL_WM_ToggleFullScreen.3 @ 3142:c146645a770e gsoc2009_ps3
Roughly working framebuffer.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Thu, 04 Jun 2009 07:02:15 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_WM_ToggleFullScreen" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference" .SH "NAME" SDL_WM_ToggleFullScreen \- Toggles fullscreen mode .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_WM_ToggleFullScreen\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Toggles the application between windowed and fullscreen mode, if supported\&. (X11 is the only target currently supported, BeOS support is experimental)\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on failure or \fB1\fR on success\&. ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02