view docs/man3/SDL_Rect.3 @ 1289:c07c6ef7c93e

Date: Fri, 18 Feb 2005 07:58:00 +0200 From: "Mike Gorchak" Subject: [SDL] [PATCH] QNX6 and not only QNX6 fixes 1) Update SDL.qpg.in for the QNX 6.3. 4) video/photon/SDL_phyuv.c - fixed bug with swapped U and V planes, using YV12 mode with radeon cards.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 29 Jan 2006 09:19:55 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Rect\- Defines a rectangular area
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBx, y\fR
Position of the upper-left corner of the rectangle
.TP 20
\fBw, h\fR
The width and height of the rectangle
.SH "DESCRIPTION"
.PP
A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01