view docs/man3/SDL_CreateThread.3 @ 688:c0522010bb6d

Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST) From: "Mattias Engdeg?rd" Subject: bug in SDL_GetRGB/GetRGBA There's an embarrassing bug in GetRGB/GetRGBA which apparently has been there for years. It incorrectly converts colours with < 8 bits/channel. It came to my attention today in #sdl. What it does now is (for each channel): rv = (pixel & fmt->Rmask) >> fmt->Rshift; *r = (rv << fmt->Rloss) + (rv >> (8 - fmt->Rloss)); which is wrong; the last line should be *r = (rv << fmt->Rloss) + (rv >> (8 - (fmt->Rloss << 1)));
author Sam Lantinga <slouken@libsdl.org>
date Tue, 12 Aug 2003 15:17:20 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_CreateThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CreateThread\- Creates a new thread of execution that shares its parent\&'s properties\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBSDL_Thread *\fBSDL_CreateThread\fP\fR(\fBint (*fn)(void *), void *data\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_CreateThread\fP creates a new thread of execution that shares all of its parent\&'s global memory, signal handlers, file descriptors, etc, and runs the function \fBfn\fR passed the void pointer \fBdata\fR The thread quits when this function returns\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_KillThread\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00