Mercurial > sdl-ios-xcode
view src/audio/amigaos/SDL_ahiaudio.c @ 3860:bf1586b58ef2 SDL-1.2
Factorize keyboard mapping between drivers
author | Patrice Mandin <patmandin@gmail.com> |
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date | Wed, 13 Sep 2006 21:18:35 +0000 |
parents | 5b5e549382b3 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Allow access to a raw mixing buffer (for AmigaOS) */ #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "SDL_ahiaudio.h" /* Audio driver functions */ static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec); static void AHI_WaitAudio(_THIS); static void AHI_PlayAudio(_THIS); static Uint8 *AHI_GetAudioBuf(_THIS); static void AHI_CloseAudio(_THIS); #ifndef __SASC #define mymalloc(x) AllocVec(x,MEMF_PUBLIC) #define myfree FreeVec #else #define mymalloc malloc #define myfree free #endif /* Audio driver bootstrap functions */ static int Audio_Available(void) { int ok=0; struct MsgPort *p; struct AHIRequest *req; if(p=CreateMsgPort()) { if(req=(struct AHIRequest *)CreateIORequest(p,sizeof(struct AHIRequest))) { req->ahir_Version=4; if(!OpenDevice(AHINAME,0,(struct IORequest *)req,NULL)) { D(bug("AHI available.\n")); ok=1; CloseDevice((struct IORequest *)req); } DeleteIORequest((struct IORequest *)req); } DeleteMsgPort(p); } D(if(!ok) bug("AHI not available\n")); return ok; } static void Audio_DeleteDevice(SDL_AudioDevice *device) { SDL_free(device->hidden); SDL_free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; #ifndef NO_AMIGADEBUG D(bug("AHI created...\n")); #endif /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { SDL_free(this); } return(0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = AHI_OpenAudio; this->WaitAudio = AHI_WaitAudio; this->PlayAudio = AHI_PlayAudio; this->GetAudioBuf = AHI_GetAudioBuf; this->CloseAudio = AHI_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap AHI_bootstrap = { "AHI", Audio_Available, Audio_CreateDevice }; void static AHI_WaitAudio(_THIS) { if(!CheckIO((struct IORequest *)audio_req[current_buffer])) { WaitIO((struct IORequest *)audio_req[current_buffer]); // AbortIO((struct IORequest *)audio_req[current_buffer]); } } static void AHI_PlayAudio(_THIS) { if(playing>1) WaitIO((struct IORequest *)audio_req[current_buffer]); /* Write the audio data out */ audio_req[current_buffer] -> ahir_Std. io_Message.mn_Node.ln_Pri = 60; audio_req[current_buffer] -> ahir_Std. io_Data = mixbuf[current_buffer]; audio_req[current_buffer] -> ahir_Std. io_Length = this->hidden->size; audio_req[current_buffer] -> ahir_Std. io_Offset = 0; audio_req[current_buffer] -> ahir_Std . io_Command = CMD_WRITE; audio_req[current_buffer] -> ahir_Frequency = this->hidden->freq; audio_req[current_buffer] -> ahir_Volume = 0x10000; audio_req[current_buffer] -> ahir_Type = this->hidden->type; audio_req[current_buffer] -> ahir_Position = 0x8000; audio_req[current_buffer] -> ahir_Link = (playing>0 ? audio_req[current_buffer^1] : NULL); SendIO((struct IORequest *)audio_req[current_buffer]); current_buffer^=1; playing++; } static Uint8 *AHI_GetAudioBuf(_THIS) { return(mixbuf[current_buffer]); } static void AHI_CloseAudio(_THIS) { D(bug("Closing audio...\n")); playing=0; if(audio_req[0]) { if(audio_req[1]) { D(bug("Break req[1]...\n")); AbortIO((struct IORequest *)audio_req[1]); WaitIO((struct IORequest *)audio_req[1]); } D(bug("Break req[0]...\n")); AbortIO((struct IORequest *)audio_req[0]); WaitIO((struct IORequest *)audio_req[0]); if(audio_req[1]) { D(bug("Break AGAIN req[1]...\n")); AbortIO((struct IORequest *)audio_req[1]); WaitIO((struct IORequest *)audio_req[1]); } // Double abort to be sure to break the dbuffering process. SDL_Delay(200); D(bug("Reqs breaked, closing device...\n")); CloseDevice((struct IORequest *)audio_req[0]); D(bug("Device closed, freeing memory...\n")); myfree(audio_req[1]); D(bug("Memory freed, deleting IOReq...\n")); DeleteIORequest((struct IORequest *)audio_req[0]); audio_req[0]=audio_req[1]=NULL; } D(bug("Freeing mixbuf[0]...\n")); if ( mixbuf[0] != NULL ) { myfree(mixbuf[0]); // SDL_FreeAudioMem(mixbuf[0]); mixbuf[0] = NULL; } D(bug("Freeing mixbuf[1]...\n")); if ( mixbuf[1] != NULL ) { myfree(mixbuf[1]); // SDL_FreeAudioMem(mixbuf[1]); mixbuf[1] = NULL; } D(bug("Freeing audio_port...\n")); if ( audio_port != NULL ) { DeleteMsgPort(audio_port); audio_port = NULL; } D(bug("...done!\n")); } static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec) { Uint16 test_format = SDL_FirstAudioFormat(spec->format); int valid_datatype = 1; D(bug("AHI opening...\n")); /* Determine the audio parameters from the AudioSpec */ while ((!valid_datatype) && (test_format)) { valid_datatype = 1; switch (test_format) { case AUDIO_S8: D(bug("AUDIO_S8...\n")); spec->format = AUDIO_S8; this->hidden->bytespersample = 1; if (spec->channels < 2) this->hidden->type = AHIST_M8S; else this->hidden->type = AHIST_S8S; break; case AUDIO_S16MSB: D(bug("AUDIO_S16MSB...\n")); spec->format = AUDIO_S16MSB; this->hidden->bytespersample = 2; if (spec->channels < 2) this->hidden->type = AHIST_M16S; else this->hidden->type = AHIST_S16S; break; default: valid_datatype = 0; test_format = SDL_NextAudioFormat(); break; } } if (!valid_datatype) { /* shouldn't happen, but just in case... */ SDL_SetError("Unsupported audio format"); return (-1); } if (spec->channels > 2) { spec->channels = 2; /* will convert at higher level. */ } D(bug("Before CalculateAudioSpec\n")); /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec); D(bug("Before CreateMsgPort\n")); if(!(audio_port=CreateMsgPort())) { SDL_SetError("Unable to create a MsgPort"); return -1; } D(bug("Before CreateIORequest\n")); if(!(audio_req[0]=(struct AHIRequest *)CreateIORequest(audio_port,sizeof(struct AHIRequest)))) { SDL_SetError("Unable to create an AHIRequest"); DeleteMsgPort(audio_port); return -1; } audio_req[0]->ahir_Version = 4; if(OpenDevice(AHINAME,0,(struct IORequest *)audio_req[0],NULL)) { SDL_SetError("Unable to open AHI device!\n"); DeleteIORequest((struct IORequest *)audio_req[0]); DeleteMsgPort(audio_port); return -1; } D(bug("AFTER opendevice\n")); /* Set output frequency and size */ this->hidden->freq = spec->freq; this->hidden->size = spec->size; D(bug("Before buffer allocation\n")); /* Allocate mixing buffer */ mixbuf[0] = (Uint8 *)mymalloc(spec->size); mixbuf[1] = (Uint8 *)mymalloc(spec->size); D(bug("Before audio_req allocation\n")); if(!(audio_req[1]=mymalloc(sizeof(struct AHIRequest)))) { SDL_OutOfMemory(); return(-1); } D(bug("Before audio_req memcpy\n")); SDL_memcpy(audio_req[1],audio_req[0],sizeof(struct AHIRequest)); if ( mixbuf[0] == NULL || mixbuf[1] == NULL ) { SDL_OutOfMemory(); return(-1); } D(bug("Before mixbuf memset\n")); SDL_memset(mixbuf[0], spec->silence, spec->size); SDL_memset(mixbuf[1], spec->silence, spec->size); current_buffer=0; playing=0; D(bug("AHI opened: freq:%ld mixbuf:%lx/%lx buflen:%ld bits:%ld channels:%ld\n",spec->freq,mixbuf[0],mixbuf[1],spec->size,this->hidden->bytespersample*8,spec->channels)); /* We're ready to rock and roll. :-) */ return(0); }