Mercurial > sdl-ios-xcode
view src/video/windx5/Makefile.am @ 580:be6495850a62
If a double-buffered surface was requested, and a plain hardware surface
was returned, we should create a shadow surface.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 26 Jan 2003 04:30:18 +0000 |
parents | 74212992fb08 |
children |
line wrap: on
line source
## Makefile.am for SDL using the DirectX video driver noinst_LTLIBRARIES = libvideo_windx5.la libvideo_windx5_la_SOURCES = $(DIRECTX_SRCS) # The SDL DirectX video driver sources DIRECTX_SRCS = \ SDL_dx5events.c \ SDL_dx5events_c.h \ SDL_dx5video.c \ SDL_dx5video.h \ SDL_dx5yuv.c \ SDL_dx5yuv_c.h \ directx.h