view README.DC @ 4137:be12463f31ea SDL-1.2

Date: Sat, 2 Feb 2008 22:08:05 +0100 From: Marcus von Appen To: sdl@lists.libsdl.org Subject: [SDL] [Patch] SDL-1.2 SDL_revcpy() asm patch for the cld flag Hi, as reported through the FreeBSD bug tracking system in SDL 1.2.13 (and in the 1.2 branch, if I see that correctly) the SDL_revcpy() macro sets the direction flag (std), but does not clear it afterwards (cld), which is wrong according to the GCC and SYS V specs. This can cause some weird side effects, which in turn can lead to memory corruption. You can read the full report with a detailed description and test program at http://www.freebsd.org/cgi/query-pr.cgi?pr=ports/120052 Attached is the submitted patch, which fixes the issue. Regards Marcus
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 04 Feb 2008 17:22:56 +0000
parents c17d82103614
children
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SDL for Dreamcast (beta2)

	BERO
	berobero@users.sourceforge.net 

	http://www.geocities.co.jp/Playtown/2004/

this work with kos-newlib
http://sourceforge.net/projects/dcquake/

compile
- source environ.sh (from the KOS distribution)
- make -f Makefile.dc

compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc

install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment

changelog:

beta2
- OpenGL support
- Hardware page flip support

beta
- thread, timer don't tested so much.
- not support OpenGL