view src/SDL.c @ 1180:bdcb8bb4c831

From: Tyler Montbriand <tsm@accesscomm.ca> To: sdl@libsdl.org Date: Fri, 30 Sep 2005 02:24:50 -0600 Subject: [SDL] WinCE timers, continued Here's a strange timer for Windows CE that doesn't ignore time across suspends. It uses GetSystemTime to keep the time continuous, and GetTicks to get finer-grained readings than 1 second. It detects the difference between the GetTicks time and GetSystemTime time on power-on to keep the error within one second max. It's not a patch on the current win32 timer code -- took one look at that and figured it had more than enough #ifdefs already. It's windows-ce specific. Another thing I've noticed is that the Windows CE 4.0 and newer API has functions warn processes about suspends. This is something SDL REALLY needs for audio in particular, because turning it off while it's playing causes anything that uses audio to hardlock the system on power-on. Unfortunately I don't have 4.0 to play with. :(
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 22 Nov 2005 07:10:07 +0000
parents b8d311d90021
children 173c063d4f55
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Initialization code for SDL */

#include <stdlib.h>		/* For getenv() */
#ifdef ENABLE_PTH
#include <pth.h>
#endif

#include "SDL.h"
#include "SDL_endian.h"
#include "SDL_fatal.h"
#ifndef DISABLE_VIDEO
#include "SDL_leaks.h"
#endif

/* Initialization/Cleanup routines */
#ifndef DISABLE_JOYSTICK
extern int  SDL_JoystickInit(void);
extern void SDL_JoystickQuit(void);
#endif
#ifndef DISABLE_CDROM
extern int  SDL_CDROMInit(void);
extern void SDL_CDROMQuit(void);
#endif
#ifndef DISABLE_TIMERS
extern void SDL_StartTicks(void);
extern int  SDL_TimerInit(void);
extern void SDL_TimerQuit(void);
#endif

/* The current SDL version */
static SDL_version version = 
	{ SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };

/* The initialized subsystems */
static Uint32 SDL_initialized = 0;
static Uint32 ticks_started = 0;

#ifdef CHECK_LEAKS
int surfaces_allocated = 0;
#endif

int SDL_InitSubSystem(Uint32 flags)
{
#ifndef DISABLE_VIDEO
	/* Initialize the video/event subsystem */
	if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
		if ( SDL_VideoInit(getenv("SDL_VIDEODRIVER"),
		                   (flags&SDL_INIT_EVENTTHREAD)) < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_VIDEO;
	}
#else
	if ( flags & SDL_INIT_VIDEO ) {
		SDL_SetError("SDL not built with video support");
		return(-1);
	}
#endif

#ifndef DISABLE_AUDIO
	/* Initialize the audio subsystem */
	if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) {
		if ( SDL_AudioInit(getenv("SDL_AUDIODRIVER")) < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_AUDIO;
	}
#else
	if ( flags & SDL_INIT_AUDIO ) {
		SDL_SetError("SDL not built with audio support");
		return(-1);
	}
#endif

#ifndef DISABLE_TIMERS
	/* Initialize the timer subsystem */
	if ( ! ticks_started ) {
		SDL_StartTicks();
		ticks_started = 1;
	}
	if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
		if ( SDL_TimerInit() < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_TIMER;
	}
#else
	if ( flags & SDL_INIT_TIMER ) {
		SDL_SetError("SDL not built with timer support");
		return(-1);
	}
#endif

#ifndef DISABLE_JOYSTICK
	/* Initialize the joystick subsystem */
	if ( (flags & SDL_INIT_JOYSTICK) &&
	     !(SDL_initialized & SDL_INIT_JOYSTICK) ) {
		if ( SDL_JoystickInit() < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_JOYSTICK;
	}
#else
	if ( flags & SDL_INIT_JOYSTICK ) {
		SDL_SetError("SDL not built with joystick support");
		return(-1);
	}
#endif

#ifndef DISABLE_CDROM
	/* Initialize the CD-ROM subsystem */
	if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) {
		if ( SDL_CDROMInit() < 0 ) {
			return(-1);
		}
		SDL_initialized |= SDL_INIT_CDROM;
	}
#else
	if ( flags & SDL_INIT_CDROM ) {
		SDL_SetError("SDL not built with cdrom support");
		return(-1);
	}
#endif
	return(0);
}

int SDL_Init(Uint32 flags)
{
#if !defined(DISABLE_THREADS) && defined(ENABLE_PTH)
	if (!pth_init()) {
		return -1;
	}
#endif

	/* Clear the error message */
	SDL_ClearError();

	/* Initialize the desired subsystems */
	if ( SDL_InitSubSystem(flags) < 0 ) {
		return(-1);
	}

	/* Everything is initialized */
	if ( !(flags & SDL_INIT_NOPARACHUTE) ) {
		SDL_InstallParachute();
	}
	return(0);
}

void SDL_QuitSubSystem(Uint32 flags)
{
	/* Shut down requested initialized subsystems */
#ifndef DISABLE_CDROM
	if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) {
		SDL_CDROMQuit();
		SDL_initialized &= ~SDL_INIT_CDROM;
	}
#endif
#ifndef DISABLE_JOYSTICK
	if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
		SDL_JoystickQuit();
		SDL_initialized &= ~SDL_INIT_JOYSTICK;
	}
#endif
#ifndef DISABLE_TIMERS
	if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
		SDL_TimerQuit();
		SDL_initialized &= ~SDL_INIT_TIMER;
	}
#endif
#ifndef DISABLE_AUDIO
	if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
		SDL_AudioQuit();
		SDL_initialized &= ~SDL_INIT_AUDIO;
	}
#endif
#ifndef DISABLE_VIDEO
	if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) {
		SDL_VideoQuit();
		SDL_initialized &= ~SDL_INIT_VIDEO;
	}
#endif
}

Uint32 SDL_WasInit(Uint32 flags)
{
	if ( ! flags ) {
		flags = SDL_INIT_EVERYTHING;
	}
	return (SDL_initialized&flags);
}

void SDL_Quit(void)
{
	/* Quit all subsystems */
	SDL_QuitSubSystem(SDL_INIT_EVERYTHING);

#ifdef CHECK_LEAKS
	/* Print the number of surfaces not freed */
	if ( surfaces_allocated != 0 ) {
		fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", 
							surfaces_allocated);
	}
#endif

	/* Uninstall any parachute signal handlers */
	SDL_UninstallParachute();

#if !defined(DISABLE_THREADS) && defined(ENABLE_PTH)
	pth_kill();
#endif
}

/* Return the library version number */
const SDL_version * SDL_Linked_Version(void)
{
	return(&version);
}

#if defined(_WIN32_WCE) || (defined(__WATCOMC__) && defined(BUILD_DLL))
/* Need to include DllMain() on Windows CE and Watcom C for some reason.. */
#include <windows.h>

BOOL APIENTRY DllMain( HANDLE hModule, 
                       DWORD  ul_reason_for_call, 
                       LPVOID lpReserved )
{
	switch (ul_reason_for_call) {
		case DLL_PROCESS_ATTACH:
		case DLL_THREAD_ATTACH:
		case DLL_THREAD_DETACH:
		case DLL_PROCESS_DETACH:
			break;
	}
	return TRUE;
}
#endif /* _WIN32_WCE and building DLL with Watcom C */