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view docs/man3/SDL_JoyAxisEvent.3 @ 1180:bdcb8bb4c831
From: Tyler Montbriand <tsm@accesscomm.ca>
To: sdl@libsdl.org
Date: Fri, 30 Sep 2005 02:24:50 -0600
Subject: [SDL] WinCE timers, continued
Here's a strange timer for Windows CE that doesn't ignore time across
suspends. It uses GetSystemTime to keep the time continuous, and GetTicks to
get finer-grained readings than 1 second. It detects the difference between
the GetTicks time and GetSystemTime time on power-on to keep the error within
one second max.
It's not a patch on the current win32 timer code -- took one look at that and
figured it had more than enough #ifdefs already. It's windows-ce specific.
Another thing I've noticed is that the Windows CE 4.0 and newer API has
functions warn processes about suspends. This is something SDL REALLY needs
for audio in particular, because turning it off while it's playing causes
anything that uses audio to hardlock the system on power-on. Unfortunately I
don't have 4.0 to play with. :(
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 07:10:07 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoyAxisEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_JoyAxisEvent\- Joystick axis motion event structure .SH "STRUCTURE DEFINITION" .PP .nf \f(CWtypedef struct{ Uint8 type; Uint8 which; Uint8 axis; Sint16 value; } SDL_JoyAxisEvent;\fR .fi .PP .SH "STRUCTURE DATA" .TP 20 \fBtype\fR \fBSDL_JOYAXISMOTION\fP .TP 20 \fBwhich\fR Joystick device index .TP 20 \fBaxis\fR Joystick axis index .TP 20 \fBvalue\fR Axis value (range: -32768 to 32767) .SH "DESCRIPTION" .PP \fBSDL_JoyAxisEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYAXISMOTION\fP is reported\&. .PP A \fBSDL_JOYAXISMOTION\fP event occurs when ever a user moves an axis on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBaxis\fR is the index of the axis (for a more detailed explaination see the \fIJoystick section\fR)\&. \fBvalue\fR is the current position of the axis\&. .SH "SEE ALSO" .PP \fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetAxis\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59