Mercurial > sdl-ios-xcode
view src/video/SDL_blit.c @ 914:bbf8dcc8aed6
Date: Wed, 23 Jun 2004 17:05:33 -0400
From: Chris Nelson
Subject: [SDL] [Patch] WiseGroup MP-8800 / MP-8866 (PS2 Joystick)
In the current cvs version, SDL doesn't handle these Playstation2
controller => USB adapters correctly, in linux.
It will always assume that the maximum number of joysticks (2 in the
case of the MP-8866, 4 in the case of the 8800) are plugged in. This is
bad not only because it allows SDL to exaggerate the number of logical
joysticks, but primarily because the joystick axes are mapped
incorrectly, all over the place, such that the devices are effectively
unusable unless you have the maximum number of joysticks plugged in.
My changes to src/joystick/linux/SDL_sysjoystick.c build on another's
previous work (which was a special case for this very joystick,
actually), and fix both of these problems, as well as making the current
code a little more general, to allow for others to more easily drop in
code for quirky joysticks such as these.
I've tested this code under 2.6.7 as well as 2.4.24... Both work as
advertised (provided you load the JOYDEV linux code as a module,
otherwise they won't work at all, new code or old, but that's another
issue entirely).
Though this sounds horribly formal, you have my permission to distribute
all of my work on this issue under the LGPL. So there.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 25 Jul 2004 18:31:50 +0000 |
parents | 9301b429c99f |
children | 68f607298ca9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL_error.h" #include "SDL_video.h" #include "SDL_sysvideo.h" #include "SDL_blit.h" #include "SDL_RLEaccel_c.h" #include "SDL_pixels_c.h" #include "SDL_memops.h" #if (defined(i386) || defined(__x86_64__)) && defined(__GNUC__) && defined(USE_ASMBLIT) #define MMX_ASMBLIT #endif #if defined(MMX_ASMBLIT) #include "SDL_cpuinfo.h" #include "mmx.h" #endif /* The general purpose software blit routine */ static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { int okay; int src_locked; int dst_locked; /* Everything is okay at the beginning... */ okay = 1; /* Lock the destination if it's in hardware */ dst_locked = 0; if ( SDL_MUSTLOCK(dst) ) { if ( SDL_LockSurface(dst) < 0 ) { okay = 0; } else { dst_locked = 1; } } /* Lock the source if it's in hardware */ src_locked = 0; if ( SDL_MUSTLOCK(src) ) { if ( SDL_LockSurface(src) < 0 ) { okay = 0; } else { src_locked = 1; } } /* Set up source and destination buffer pointers, and BLIT! */ if ( okay && srcrect->w && srcrect->h ) { SDL_BlitInfo info; SDL_loblit RunBlit; /* Set up the blit information */ info.s_pixels = (Uint8 *)src->pixels + (Uint16)srcrect->y*src->pitch + (Uint16)srcrect->x*src->format->BytesPerPixel; info.s_width = srcrect->w; info.s_height = srcrect->h; info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel; info.d_pixels = (Uint8 *)dst->pixels + (Uint16)dstrect->y*dst->pitch + (Uint16)dstrect->x*dst->format->BytesPerPixel; info.d_width = dstrect->w; info.d_height = dstrect->h; info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel; info.aux_data = src->map->sw_data->aux_data; info.src = src->format; info.table = src->map->table; info.dst = dst->format; RunBlit = src->map->sw_data->blit; /* Run the actual software blit */ RunBlit(&info); } /* We need to unlock the surfaces if they're locked */ if ( dst_locked ) { SDL_UnlockSurface(dst); } if ( src_locked ) { SDL_UnlockSurface(src); } /* Blit is done! */ return(okay ? 0 : -1); } #ifdef MMX_ASMBLIT static __inline__ void SDL_memcpyMMX(char* to,char* from,int len) { int i; for(i=0; i<len/8; i++) { __asm__ __volatile__ ( " movq (%0), %%mm0\n" " movq %%mm0, (%1)\n" : : "r" (from), "r" (to) : "memory"); from+=8; to+=8; } if (len&7) SDL_memcpy(to, from, len&7); } static __inline__ void SDL_memcpySSE(char* to,char* from,int len) { int i; __asm__ __volatile__ ( " prefetchnta (%0)\n" " prefetchnta 64(%0)\n" " prefetchnta 128(%0)\n" " prefetchnta 192(%0)\n" : : "r" (from) ); for(i=0; i<len/8; i++) { __asm__ __volatile__ ( " prefetchnta 256(%0)\n" " movq (%0), %%mm0\n" " movntq %%mm0, (%1)\n" : : "r" (from), "r" (to) : "memory"); from+=8; to+=8; } if (len&7) SDL_memcpy(to, from, len&7); } #endif static void SDL_BlitCopy(SDL_BlitInfo *info) { Uint8 *src, *dst; int w, h; int srcskip, dstskip; w = info->d_width*info->dst->BytesPerPixel; h = info->d_height; src = info->s_pixels; dst = info->d_pixels; srcskip = w+info->s_skip; dstskip = w+info->d_skip; #ifdef MMX_ASMBLIT if(SDL_HasSSE()) { while ( h-- ) { SDL_memcpySSE(dst, src, w); src += srcskip; dst += dstskip; } __asm__ __volatile__ ( " emms\n" ::); } else if(SDL_HasMMX()) { while ( h-- ) { SDL_memcpyMMX(dst, src, w); src += srcskip; dst += dstskip; } __asm__ __volatile__ ( " emms\n" ::); } else #endif while ( h-- ) { SDL_memcpy(dst, src, w); src += srcskip; dst += dstskip; } } static void SDL_BlitCopyOverlap(SDL_BlitInfo *info) { Uint8 *src, *dst; int w, h; int srcskip, dstskip; w = info->d_width*info->dst->BytesPerPixel; h = info->d_height; src = info->s_pixels; dst = info->d_pixels; srcskip = w+info->s_skip; dstskip = w+info->d_skip; if ( dst < src ) { while ( h-- ) { SDL_memcpy(dst, src, w); src += srcskip; dst += dstskip; } } else { src += ((h-1) * srcskip); dst += ((h-1) * dstskip); while ( h-- ) { SDL_revcpy(dst, src, w); src -= srcskip; dst -= dstskip; } } } /* Figure out which of many blit routines to set up on a surface */ int SDL_CalculateBlit(SDL_Surface *surface) { int blit_index; /* Clean everything out to start */ if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { SDL_UnRLESurface(surface, 1); } surface->map->sw_blit = NULL; /* Figure out if an accelerated hardware blit is possible */ surface->flags &= ~SDL_HWACCEL; if ( surface->map->identity ) { int hw_blit_ok; if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { /* We only support accelerated blitting to hardware */ if ( surface->map->dst->flags & SDL_HWSURFACE ) { hw_blit_ok = current_video->info.blit_hw; } else { hw_blit_ok = 0; } if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) { hw_blit_ok = current_video->info.blit_hw_CC; } if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) { hw_blit_ok = current_video->info.blit_hw_A; } } else { /* We only support accelerated blitting to hardware */ if ( surface->map->dst->flags & SDL_HWSURFACE ) { hw_blit_ok = current_video->info.blit_sw; } else { hw_blit_ok = 0; } if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) { hw_blit_ok = current_video->info.blit_sw_CC; } if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) { hw_blit_ok = current_video->info.blit_sw_A; } } if ( hw_blit_ok ) { SDL_VideoDevice *video = current_video; SDL_VideoDevice *this = current_video; video->CheckHWBlit(this, surface, surface->map->dst); } } /* Get the blit function index, based on surface mode */ /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */ blit_index = 0; blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0; if ( surface->flags & SDL_SRCALPHA && (surface->format->alpha != SDL_ALPHA_OPAQUE || surface->format->Amask) ) { blit_index |= 2; } /* Check for special "identity" case -- copy blit */ if ( surface->map->identity && blit_index == 0 ) { surface->map->sw_data->blit = SDL_BlitCopy; /* Handle overlapping blits on the same surface */ if ( surface == surface->map->dst ) { surface->map->sw_data->blit = SDL_BlitCopyOverlap; } } else { if ( surface->format->BitsPerPixel < 8 ) { surface->map->sw_data->blit = SDL_CalculateBlit0(surface, blit_index); } else { switch ( surface->format->BytesPerPixel ) { case 1: surface->map->sw_data->blit = SDL_CalculateBlit1(surface, blit_index); break; case 2: case 3: case 4: surface->map->sw_data->blit = SDL_CalculateBlitN(surface, blit_index); break; default: surface->map->sw_data->blit = NULL; break; } } } /* Make sure we have a blit function */ if ( surface->map->sw_data->blit == NULL ) { SDL_InvalidateMap(surface->map); SDL_SetError("Blit combination not supported"); return(-1); } /* Choose software blitting function */ if(surface->flags & SDL_RLEACCELOK && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) { if(surface->map->identity && (blit_index == 1 || (blit_index == 3 && !surface->format->Amask))) { if ( SDL_RLESurface(surface) == 0 ) surface->map->sw_blit = SDL_RLEBlit; } else if(blit_index == 2 && surface->format->Amask) { if ( SDL_RLESurface(surface) == 0 ) surface->map->sw_blit = SDL_RLEAlphaBlit; } } if ( surface->map->sw_blit == NULL ) { surface->map->sw_blit = SDL_SoftBlit; } return(0); }