view src/cdrom/macosx/AudioFileReaderThread.cpp @ 914:bbf8dcc8aed6

Date: Wed, 23 Jun 2004 17:05:33 -0400 From: Chris Nelson Subject: [SDL] [Patch] WiseGroup MP-8800 / MP-8866 (PS2 Joystick) In the current cvs version, SDL doesn't handle these Playstation2 controller => USB adapters correctly, in linux. It will always assume that the maximum number of joysticks (2 in the case of the MP-8866, 4 in the case of the 8800) are plugged in. This is bad not only because it allows SDL to exaggerate the number of logical joysticks, but primarily because the joystick axes are mapped incorrectly, all over the place, such that the devices are effectively unusable unless you have the maximum number of joysticks plugged in. My changes to src/joystick/linux/SDL_sysjoystick.c build on another's previous work (which was a special case for this very joystick, actually), and fix both of these problems, as well as making the current code a little more general, to allow for others to more easily drop in code for quirky joysticks such as these. I've tested this code under 2.6.7 as well as 2.4.24... Both work as advertised (provided you load the JOYDEV linux code as a module, otherwise they won't work at all, new code or old, but that's another issue entirely). Though this sounds horribly formal, you have my permission to distribute all of my work on this issue under the LGPL. So there.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 18:31:50 +0000
parents 08b7fc2b5225
children f8d5ddc7aef1
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org

    This file based on Apple sample code. We haven't changed the file name, 
    so if you want to see the original search for it on apple.com/developer
*/

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AudioFileManager.cpp
//
#include "AudioFilePlayer.h"
#include <mach/mach.h> //used for setting policy of thread
#include "CAGuard.h"
#include <pthread.h>

#include <list>

class FileReaderThread {
public:
    FileReaderThread ();

    CAGuard&                    GetGuard() { return mGuard; }
    
    void                        AddReader();
    
    void                        RemoveReader (AudioFileManager* inItem);
        
        // returns true if succeeded
    bool                        TryNextRead (AudioFileManager* inItem)
    {
        bool didLock = false;
        bool succeeded = false;
        if (mGuard.Try (didLock))
        {
            mFileData.push_back (inItem);
            mGuard.Notify();
            succeeded = true;

            if (didLock)
                mGuard.Unlock();
        }
                
        return succeeded;
    }   
    
    int     mThreadShouldDie;
    
private:
    typedef std::list<AudioFileManager*> FileData;

    CAGuard             mGuard;
    UInt32              mThreadPriority;
    
    int                 mNumReaders;    
    FileData            mFileData;


    void                        ReadNextChunk ();
    
    void                        StartFixedPriorityThread ();
    static UInt32               GetThreadBasePriority (pthread_t inThread);
    
    static void*                DiskReaderEntry (void *inRefCon);
};

FileReaderThread::FileReaderThread ()
      : mThreadPriority (62),
        mNumReaders (0)
{
}

void    FileReaderThread::AddReader()
{
    if (mNumReaders == 0)
    {
        mThreadShouldDie = false;
    
        StartFixedPriorityThread ();
    }
    mNumReaders++;
}

void    FileReaderThread::RemoveReader (AudioFileManager* inItem)
{
    if (mNumReaders > 0)
    {
        CAGuard::Locker fileReadLock (mGuard);
        
        mFileData.remove (inItem);
        
        if (--mNumReaders == 0) {
            mThreadShouldDie = true;
            mGuard.Notify(); // wake up thread so it will quit
            mGuard.Wait();   // wait for thread to die
        }
    }   
}

void    FileReaderThread::StartFixedPriorityThread ()
{
    pthread_attr_t      theThreadAttrs;
    pthread_t           pThread;
    
    OSStatus result = pthread_attr_init(&theThreadAttrs);
        THROW_RESULT("pthread_attr_init - Thread attributes could not be created.")
    
    result = pthread_attr_setdetachstate(&theThreadAttrs, PTHREAD_CREATE_DETACHED);
        THROW_RESULT("pthread_attr_setdetachstate - Thread attributes could not be detached.")
    
    result = pthread_create (&pThread, &theThreadAttrs, DiskReaderEntry, this);
        THROW_RESULT("pthread_create - Create and start the thread.")
    
    pthread_attr_destroy(&theThreadAttrs);
    
    // we've now created the thread and started it
    // we'll now set the priority of the thread to the nominated priority
    // and we'll also make the thread fixed
    thread_extended_policy_data_t       theFixedPolicy;
    thread_precedence_policy_data_t     thePrecedencePolicy;
    SInt32                              relativePriority;
    
    // make thread fixed
    theFixedPolicy.timeshare = false;   // set to true for a non-fixed thread
    result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_EXTENDED_POLICY, (thread_policy_t)&theFixedPolicy, THREAD_EXTENDED_POLICY_COUNT);
        THROW_RESULT("thread_policy - Couldn't set thread as fixed priority.")
    // set priority
    // precedency policy's "importance" value is relative to spawning thread's priority
    relativePriority = mThreadPriority - FileReaderThread::GetThreadBasePriority (pthread_self());
        
    thePrecedencePolicy.importance = relativePriority;
    result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_PRECEDENCE_POLICY, (thread_policy_t)&thePrecedencePolicy, THREAD_PRECEDENCE_POLICY_COUNT);
        THROW_RESULT("thread_policy - Couldn't set thread priority.")
}

UInt32  FileReaderThread::GetThreadBasePriority (pthread_t inThread)
{
    thread_basic_info_data_t            threadInfo;
    policy_info_data_t                  thePolicyInfo;
    unsigned int                        count;
    
    // get basic info
    count = THREAD_BASIC_INFO_COUNT;
    thread_info (pthread_mach_thread_np (inThread), THREAD_BASIC_INFO, (integer_t*)&threadInfo, &count);
    
    switch (threadInfo.policy) {
        case POLICY_TIMESHARE:
            count = POLICY_TIMESHARE_INFO_COUNT;
            thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (integer_t*)&(thePolicyInfo.ts), &count);
            return thePolicyInfo.ts.base_priority;
            break;
            
        case POLICY_FIFO:
            count = POLICY_FIFO_INFO_COUNT;
            thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (integer_t*)&(thePolicyInfo.fifo), &count);
            if (thePolicyInfo.fifo.depressed) {
                return thePolicyInfo.fifo.depress_priority;
            } else {
                return thePolicyInfo.fifo.base_priority;
            }
            break;
            
        case POLICY_RR:
            count = POLICY_RR_INFO_COUNT;
            thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (integer_t*)&(thePolicyInfo.rr), &count);
            if (thePolicyInfo.rr.depressed) {
                return thePolicyInfo.rr.depress_priority;
            } else {
                return thePolicyInfo.rr.base_priority;
            }
            break;
    }
    
    return 0;
}

void    *FileReaderThread::DiskReaderEntry (void *inRefCon)
{
    FileReaderThread *This = (FileReaderThread *)inRefCon;
    This->ReadNextChunk();
    #if DEBUG
    printf ("finished with reading file\n");
    #endif
    
    return 0;
}

void    FileReaderThread::ReadNextChunk ()
{
    OSStatus result;
    UInt32  dataChunkSize;
    AudioFileManager* theItem = 0;

    for (;;) 
    {
        { // this is a scoped based lock
            CAGuard::Locker fileReadLock (mGuard);
            
            if (this->mThreadShouldDie) {
            
                mGuard.Notify();
                return;
            }
            
            if (mFileData.empty())
            {
                mGuard.Wait();
            }
                        
            // kill thread
            if (this->mThreadShouldDie) {
            
                mGuard.Notify();
                return;
            }

            theItem = mFileData.front();
            mFileData.pop_front();
        }
    
        if ((theItem->mFileLength - theItem->mReadFilePosition) < theItem->mChunkSize)
            dataChunkSize = theItem->mFileLength - theItem->mReadFilePosition;
        else
            dataChunkSize = theItem->mChunkSize;
        
            // this is the exit condition for the thread
        if (dataChunkSize <= 0) {
            theItem->mFinishedReadingData = true;
            continue;
        }
            // construct pointer
        char* writePtr = const_cast<char*>(theItem->GetFileBuffer() + 
                                (theItem->mWriteToFirstBuffer ? 0 : theItem->mChunkSize));
    
            // read data
        result = theItem->Read(writePtr, &dataChunkSize);
        if (result != noErr && result != eofErr) {
            theItem->GetParent().DoNotification(result);
            continue;
        }
        
        if (dataChunkSize != theItem->mChunkSize)
        {
            writePtr += dataChunkSize;

            // can't exit yet.. we still have to pass the partial buffer back
            memset (writePtr, 0, (theItem->mChunkSize - dataChunkSize));
        }
        
        theItem->mWriteToFirstBuffer = !theItem->mWriteToFirstBuffer;   // switch buffers
        
        if (result == eofErr)
            theItem->mReadFilePosition = theItem->mFileLength;
        else
            theItem->mReadFilePosition += dataChunkSize;        // increment count
    }
}


static FileReaderThread sReaderThread;

AudioFileManager::AudioFileManager (AudioFilePlayer &inParent, 
                                    SInt16          inForkRefNum, 
                                    SInt64          inFileLength,
                                    UInt32          inChunkSize)
    : mParent (inParent),
      mForkRefNum (inForkRefNum),
      mFileBuffer (0),
      mByteCounter (0),
      mLockUnsuccessful (false),
      mIsEngaged (false),

      mChunkSize (inChunkSize),
      mFileLength (inFileLength),
      mReadFilePosition (0),
      mWriteToFirstBuffer (false),
      mFinishedReadingData (false)

{
    mFileBuffer = (char*) malloc (mChunkSize * 2);
    FSGetForkPosition(mForkRefNum, &mAudioDataOffset);
    assert (mFileBuffer != NULL);
}

void    AudioFileManager::DoConnect ()
{
    if (!mIsEngaged)
    {
        //mReadFilePosition = 0;
        mFinishedReadingData = false;

        mNumTimesAskedSinceFinished = 0;
        mLockUnsuccessful = false;
        
        OSStatus result;
        UInt32 dataChunkSize;
        
        if ((mFileLength - mReadFilePosition) < mChunkSize)
            dataChunkSize = mFileLength - mReadFilePosition;
        else
            dataChunkSize = mChunkSize;
        
        result = Read(mFileBuffer, &dataChunkSize);
           THROW_RESULT("AudioFileManager::DoConnect(): Read")

        mReadFilePosition += dataChunkSize;
                
        mWriteToFirstBuffer = false;
        mReadFromFirstBuffer = true;

        sReaderThread.AddReader();
        
        mIsEngaged = true;
    }
    else
        throw static_cast<OSStatus>(-1); //thread has already been started
}

void    AudioFileManager::Disconnect ()
{
    if (mIsEngaged) 
    {
        sReaderThread.RemoveReader (this);
        mIsEngaged = false;
    }
}

OSStatus AudioFileManager::Read(char *buffer, UInt32 *len)
{
    return FSReadFork (mForkRefNum,
                       fsFromStart,
                       mReadFilePosition + mAudioDataOffset,
                       *len,
                       buffer,
                       len);
}

OSStatus AudioFileManager::GetFileData (void** inOutData, UInt32 *inOutDataSize)
{
    if (mFinishedReadingData) 
    {
        ++mNumTimesAskedSinceFinished;
        *inOutDataSize = 0;
        *inOutData = 0;
        return noErr;
    }
    
    if (mReadFromFirstBuffer == mWriteToFirstBuffer) {
        #if DEBUG
        printf ("* * * * * * * Can't keep up with reading file:%ld\n", mParent.GetBusNumber());
        #endif
        
        mParent.DoNotification (kAudioFilePlayErr_FilePlayUnderrun);
        *inOutDataSize = 0;
        *inOutData = 0;
    } else {
        *inOutDataSize = mChunkSize;
        *inOutData = mReadFromFirstBuffer ? mFileBuffer : (mFileBuffer + mChunkSize);
    }

    mLockUnsuccessful = !sReaderThread.TryNextRead (this);
    
    mReadFromFirstBuffer = !mReadFromFirstBuffer;

    return noErr;
}

void    AudioFileManager::AfterRender ()
{
    if (mNumTimesAskedSinceFinished > 0)
    {
        bool didLock = false;
        if (sReaderThread.GetGuard().Try (didLock)) {
            mParent.DoNotification (kAudioFilePlay_FileIsFinished);
            if (didLock)
                sReaderThread.GetGuard().Unlock();
        }
    }

    if (mLockUnsuccessful)
        mLockUnsuccessful = !sReaderThread.TryNextRead (this);
}

void    AudioFileManager::SetPosition (SInt64 pos)
{
    if (pos < 0 || pos >= mFileLength) {
        SDL_SetError ("AudioFileManager::SetPosition - position invalid: %d filelen=%d\n", 
            (unsigned int)pos, (unsigned int)mFileLength);
        pos = 0;
    }
        
    mReadFilePosition = pos;
}
    
void    AudioFileManager::SetEndOfFile (SInt64 pos)
{
    if (pos <= 0 || pos > mFileLength) {
        SDL_SetError ("AudioFileManager::SetEndOfFile - position beyond actual eof\n");
        pos = mFileLength;
    }
    
    mFileLength = pos;
}