view Watcom.mif @ 1195:bb6791b0a268

Fixed OpenGL usage in Quartz target when SDL_SetVideoMode() is called without explicitly calling SDL_GL_LoadLibrary() first.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 06 Dec 2005 14:36:39 +0000
parents 173c063d4f55
children
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#=============================================================================
#             This file contains the common includes for the
#               Watcom makefiles to build SDL.DLL for OS/2
#
#
#=============================================================================

# Create debug build or not?
#debug_build=defined

# Special flags for building SDL
SDLCFlags = -dBUILD_SDL -dCHECK_LEAKS

#
#==============================================================================
#

!ifdef debug_build
debugflags = -d2 -dDEBUG_BUILD
!else
debugflags =
!endif

cflags = -zq $(debugflags) -bd -bm -bt=OS2 -5s -fpi -sg -otexan -wx -ei $(SDLCFlags) $(ExtraCFlags)

.extensions:
.extensions: .lib .dll .obj .c .asm

.c.obj : .AUTODEPEND
    wcc386 $[* $(cflags)

.asm.obj : .AUTODEPEND
    nasm -t -O2 -f obj -I$(%include) $[*.asm