view test/.cvsignore @ 940:bb1588ebe47b

Date: Sat, 10 Jul 2004 21:02:33 +0200 From: "Philippe Plantier (ayin)" Subject: [SDL] Problems allocating large surfaces There are problems when allocating large surfaces using SDL_CreateRGBSurface. When, for example, we try to allocate a surface wider than 16384 pixels, the calculation of the pitch overflows; this leads to a surface that has the w and h flags correctly set, but whose "pixels" buffer is too small. That may lead to heap corruption.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 05:29:45 +0000
parents 700c9c5c923b
children e6a82dcdce09
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Makefile.in
Makefile
configure
config.cache
config.log
config.status
autom4te*
aclocal.m4
checkkeys
graywin
loopwave
testalpha
testbitmap
testcdrom
testcpuinfo
testerror
testgamma
testgl
testhread
testjoystick
testkeys
testlock
testoverlay
testoverlay2
testpalette
testsem
testsprite
testtimer
testtypes
testver
testvidinfo
testwin
testwm
threadwin