view src/video/windib/Makefile.am @ 940:bb1588ebe47b

Date: Sat, 10 Jul 2004 21:02:33 +0200 From: "Philippe Plantier (ayin)" Subject: [SDL] Problems allocating large surfaces There are problems when allocating large surfaces using SDL_CreateRGBSurface. When, for example, we try to allocate a surface wider than 16384 pixels, the calculation of the pitch overflows; this leads to a surface that has the w and h flags correctly set, but whose "pixels" buffer is too small. That may lead to heap corruption.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 05:29:45 +0000
parents 74212992fb08
children
line wrap: on
line source


## Makefile.am for SDL using the Win32 DIB video driver

noinst_LTLIBRARIES = libvideo_windib.la
libvideo_windib_la_SOURCES = $(WINDIB_SRCS)

# The SDL Win32 DIB video driver sources
WINDIB_SRCS = 			\
	SDL_dibevents.c		\
	SDL_dibevents_c.h	\
	SDL_dibvideo.c		\
	SDL_dibvideo.h		\
	SDL_vkeys.h